I noticed that too, but looking at all the photos we have so far, it looks like the ranks we're seeing are because there weren't very many people on the test server. Probably just Devs to start so they had few enough participants to all get Diamond, and after a few weeks of that they invited a few experienced members in, who all started at Rookie. Either that or Rookie might be the rank for people who didn't complete then minimum number of battles.In the fifth image of first comment,
See how a lvl 60 rookie, cleared a diamond 4 defense.
That's a lot of questions.It does make me wonder if the ranking system is going to work differently though. Like, in the current system everything below 1050 is Rookie, but in a system that resets each week, and one in which probably all the newbs are going to end up with less than they started with, how are ranks going to be determined? Are diamond ranks going to be a set number of players like they are now or are they going to be percentages? Is it even going to stick the the percentage system or will it just be specific point cutoffs? Will Gold 1 be separated from Diamond 4?
Cell confirmed in chat that everyone will reset to 1000 every week while retaining whatever rank they achieve. So basically 1000 is the new 2000. Rewards will still be whatever rank you achieve by end of the week.I noticed that too, but looking at all the photos we have so far, it looks like the ranks we're seeing are because there weren't very many people on the test server. Probably just Devs to start so they had few enough participants to all get Diamond, and after a few weeks of that they invited a few experienced members in, who all started at Rookie. Either that or Rookie might be the rank for people who didn't complete then minimum number of battles.
It does make me wonder if the ranking system is going to work differently though. Like, in the current system everything below 1050 is Rookie, but in a system that resets each week, and one in which probably all the newbs are going to end up with less than they started with, how are ranks going to be determined? Are diamond ranks going to be a set number of players like they are now or are they going to be percentages? Is it even going to stick the the percentage system or will it just be specific point cutoffs? Will Gold 1 be separated from Diamond 4?
As for elemental mods per week, even in beta people ended up using light variants for non-light weeks just because they are still more effective on defense despite not getting the mods. The typical DL LH TaF combo is so strong that it’s still more effective than using 3 fire variants during the fire week. Beta testers have provided that feedback and hopefully they will make the fire mods more challenging.