19 November - 4.9.2 notes:
- 4.9.2 is nothing exciting. It just does some behind the scenes updates and doesn't actually affect gameplay in any way.
4 October - Version 4.9.1 notes:
- Fixed an issue where the skull icons were missing from Fighter portraits
- The Refresh Timers on Rift Tickets, Deployments and Calendars will now also reset at 10am PT instead of midnight PT.
- Fixed an issue where some offers would appear incorrectly, or in duplicate.
Hey everyone,
Spoooooky season is upon us, and this time of year just wouldn’t be right without an update to Skullgirls Mobile!
This update comes with one of the biggest gameplay changes we’ve ever added to SGM in the form of Prestige Abilities, but of course we’ve also included some other new additions, changes and fixes too!
We know everyone has been eager for news on this update for some time now, and we’re excited to at long last to be able to share all the juicy details!
PRESTIGE ABILITIES
Not since the addition of Marquee Abilities and Diamond Fighters have we added such a significant new feature to combat in Skullgirls Mobile. Prestige Abilities will add a whole new layer of gameplay and character progression to your SGM experience! This feature is pretty huge, so let’s dig in!
WHAT ARE PRESTIGE ABILITIES?
Prestige Abilities (PAs) are powerful new abilities you can unlock on your Fighters. These PAs can be triggered during combat, granting your Fighter new skills and bonuses that will remain for the rest of the fight.
Every character has a unique PA that exemplifies their innate traits and play style. PAs can also be leveled up, making them more and more powerful.
Unlocking a PA requires sacrificing a duplicate Fighter (more on that below), but the payoff is well worth the effort!
Unlocking a Prestige Ability and leveling it up will increase your Fighter Score, however it does not directly increase any of your stats, similar to unlocking a Marquee Ability. Just like an MA, you will also get a fancy new border.
However, this border is not just ornamental - it also has important gameplay functions during combat! More on that later.
HOW DO I UNLOCK PRESTIGE ABILITIES?
To unlock a PA you will need to sacrifice a duplicate of that variant, effectively merging them into one, more powerful Fighter. You need to match the variant, but you do not need to match the evolution tier.
When sacrificing a Fighter, all viable duplicates will have a big obvious PRESTIGE icon on them to easily identify which Fighters will unlock or enhance your Prestige Ability.
Here you can see an example with Filia - Bad Hair Day - every other Bad Hair Day in your collection will get a Prestige Ability badge for quick identification.
You can also tap on the Prestige Icon on the lower right corner to filter your Collection and only show Fighters that will improve your Prestige Ability. In this case it shows all your Bad Hair Day Fighters.
After you select Fighters for sacrifice you will be notified how many levels your Prestige Ability will increase just like any other stat change.
You can also tap the (i) button beside the PRESTIGE section for more information, showing exactly how the PA will be improved if you sacrifice the selected Fighters.
Once they have been unlocked, Prestige Abilities can be leveled up to a maximum of level 100.
Don’t worry, even if you aren’t able to level them up very high just having a PA unlocked is a significant power boost!
PA levels are unlocked ANY time you sacrifice duplicates - this includes POWER UP, EVOLUTION, and even SHINY TRANSFER.
You can unlock a PA at any time - the Fighter does not need to be max level, or have its Skill Tree or Marquee Ability unlocked.
PRESTIGE ABILITIES AT DIFFERENT TIERS
The NATURAL rarity of a Fighter will affect its Prestige Ability level-up rate. Natural Diamonds will gain the most PA levels per sacrifice, with Natural Bronzes gaining the fewest.
Sacrifice a Natural Bronze: Gain 2 PA levels
Sacrifice a Natural Silver: Gain 4 PA levels
Sacrifice a Natural Gold: Gain 10 PA levels
Sacrifice a Natural Diamond: Gain 20 PA levels
IMPORTANT REMINDER: Only the NATURAL tier of the Fighter matters. If you sacrifice a Natural Bronze like Cold Stones it will ALWAYS give 2 PA Levels. It doesn’t matter if it is a Bronze Cold Stones or you have evolved it to a Diamond Cold Stones, it will ALWAYS give 2 PA levels.
HOW TO USE PRESTIGE ABILITIES
OMG stop explaining how to unlock PAs and just tell us what they do already!
Okay okay, I’m getting to that!
Signature Abilities and Marquee Abilities are typically passive - they are active from the beginning of a fight and provide persistent, ongoing effects. Prestige Abilities are a little different. Once you have unlocked a PA, you will need to charge up your Prestige Meter during combat before you can activate it.
Each character has a unique charging mechanic tied to that character’s play style. Valentine will charge her PA as she recovers HP, Beowulf will charge his PA while he uses Hype Mode, Squigly will charge her PA as she gains or uses Dragon Charges, etc. (PRO TIP: If you ever need a reminder regarding how to charge your PA, you can always check the charging condition via the PA description on the Pause screen.)
You can see your Prestige Ability charging up by looking at the border of your character icon. The stem and leaves of the border will fill up with a vibrant blue as you gain Prestige Meter. Each set of leaves is 20% of a charge so you can easily tell how close you are to being able to activate it.
Once fully charged your Character icon will start to glow - letting you know your Prestige Ability is ready to be activated!
Tapping the icon will activate your PA, triggering a huge flash of blue light. You can only activate a PA while standing on the ground, similar to most special moves. Recovery is almost instantaneous so you can attack or block immediately after triggering a PA without worry of being hit by your opponent.
Once activated, some PAs will have a single use effect, like Valentine (who will revive every member of your team) and Squigly (who will ‘burn’ all the bodies on the stage, preventing them from being revived). However, every Prestige Ability ALSO has a powerful, permanent ongoing effect. This ability will remain for the rest of the fight and CANNOT be removed. It will even persist if the Fighter tags out or is defeated and later revived!
Fighters with active PAs will gain a permanent shadow trail to let you know they’re now more powerful than normal!
Whew! That is a lot of info!
PRESTIGE ABILITIES FOR EACH CHARACTER
Every Character gains a unique PA. We’ve been teasing them on our social media recently… but we can’t keep them to ourselves any longer! Here’s all of them together:
Just for some extra clarity, here's an example of how this works:
If the opponent has 25% of their HP left, Cerebella's throws deal 25% extra damage.
Much like other content updates over the years, we’ll be watching things very closely after PAs are live. We’re excited to see how Prestige Abilities change the way players approach various challenges throughout the game!
FREE SKILL POINTS WHEN SACRIFICING FIGHTERS
Whenever a Fighter levels up, you gain a few Skill Points (SP) depending on what Tier the Fighter is. Prior to 4.9, if you sacrificed a Fighter without leveling it up first it was seen as a waste of all the potential SP it would have gained through level-ups.
Now, when you sacrifice a Fighter, you will instantly gain ALL the SP it would have gained through leveling up. Eg, if you sacrifice a level 1 Bronze Fighter you will instantly gain 29 Skill Points. If you sacrifice a level 1 Diamond, you will instantly gain 590 Skill Points.
You will gain these Skill Points when you sacrifice a Fighter via POWER UP, EVOLUTION, or TRANSFER SHINY. NOTE: CONVERTING a Diamond will not grant these bonus Skill Points.
COSTUME PARTY EVENT
Halloween is upon us and that means the return of the Costume Party Prize Fight and a chance to win Necrobreaker Squigly!
This event’s TRICK OR TREAT Modifier is wildly unpredictable as each player gets random Buffs and Debuffs throughout each fight. Make sure to bring some sources of Immunity if you want to dodge those debuffs!
This Prize Fight will be available as soon as 4.9 goes live and will last until November 13th. This should give you plenty of time to reach whatever milestones you’re aiming for, and collect all those Spooky Relics, Theonite, Canopy Coins and other prizes along the way.
SPOOKY RELICS
We’ve also given the Spooky Relic a bit of an overhaul this time too and expanded the loot table significantly:
(Please note that while we have added more Silvers to the loot table, the chances of earning a Diamond, Gold, or Silver has not changed. This just means there’s a greater variety of Silvers if you do pull one)
NIGHTMARE RELICS
As a special Halloween treat we’re bringing back an old favorite - the Nightmare Relic! This is a special reward you can earn for reaching the final, extra milestone in the Costume Party PF or by purchasing it in the store for Theonite!
What’s so special about it? It offers a GUARANTEED DIAMOND.
And not just any Diamonds! We’ve tried to pack this with some of the most desirable Diamonds in Skullgirls Mobile. If you’re looking to add a new Diamond to your collection, or unlock the Prestige Ability on one of your favorites, this is the Relic for you!
This is a great way for you to get a new Diamond Fighter you’ve always wished for, or unlock/update the PA for one of your favorites!
RIFT BATTLE AND PRIZE FIGHT REWARD UPDATES
RIFT BATTLES
When Diamond Prize Fights were added in 4.8, they added a new reliable way to earn materials needed for developing a Diamond level collection. To keep pace, we’ve adjusted the Diamond Shard Rewards for the higher tiers to make them suitably rewarding:
Diamond 4: 100 Diamond Shards -> 200 Diamond Shards
Diamond 3: 120 Diamond Shards -> 230 Diamond Shards
Diamond 2: 140 Diamond Shards -> 260 Diamond Shards
Diamond 1: 160 Diamond Shards -> 300 Diamond Shards
Phenom: 200 Diamond Shards -> 350 Diamond Shards
Hero: 250 Diamond Shards -> 400 Diamond Shards
Legend: 300 Diamond Shards -> 500 Diamond Shards
DIAMOND PRIZE FIGHTS
The highest tiers of Diamond Prize Fights all felt a bit similar, so we have also increased some of the prizes to really reward players that go the extra mile!
Top 10: 500 Gold Fighter Relic Shards -> 1 Gold Fighter Relic
Top 10%: 500 Gold Fighter Relic Shards -> 750 Gold Fighter Relic Shards
ECONOMY UPDATES
NEW SUBSCRIPTION
Buy your way into the Medici Crime Family with the new MEDICI KICKBACK offer!
The Crown Jewels Theonite subscription proved to be incredibly popular, and so (after many requests) we have added a new Canopy Coin offer too.
This offer will grant you 500,000 Canopy Coins instantly. After that, each day for 30 days you will receive an additional 50,000 Canopy Coins. In total you’ll receive 2 MILLION Canopy Coins for even LESS than the Crown Jewels subscription!
As with Crown Jewels, to get the maximum value out of this Offer you’ll need to log in every day to claim the Canopy Coins.
This subscription will not auto-renew after you purchase it. However, after 30 days the Offer will reappear if you want to purchase it again.
STANDARD RELIC UPDATES
Valentine - Wetwork, Parasoul - High Ruler and Big Band - Vintage Virtuoso are now available in all regular Relics.
CABINET OF CURIOSITIES
Keys of all kinds have had their prices reduced in both the Trinkets and Treasures tabs of the Cabinet.
EVENT RESET TIME
As of 4.9, all Daily Events, Prize Fights, Rift Battles, Daily Missions, Calendars, etc, will now reset at 10am PT instead of midnight PT.
OTHER CHANGES
MISC
Whew! There’s a lot to unpack there.
Prestige Abilities were a huge undertaking for the team and we’re extremely pleased with how they turned out. We’re confident players will enjoy the new layers of strategy and gameplay they add to Skullgirls Mobile, and we’re excited to see what you all do with them in the coming weeks. Of course, as with any major update like this we’ll be keeping an eye on feedback from players and will make adjustments in future as needs be.
Don’t be shy in showing us your coolest Prestiged variants or any wild new gameplay strategies you uncover!
Leave a comment below if you have any questions, and let us know what you think of this update.
Also, keep an eye out on our social media accounts to stay up to date on new developments, giveaways and contests in the coming weeks!
As always, thanks so much for all your support!
- Hidden Variable
- 4.9.2 is nothing exciting. It just does some behind the scenes updates and doesn't actually affect gameplay in any way.
4 October - Version 4.9.1 notes:
- Fixed an issue where the skull icons were missing from Fighter portraits
- The Refresh Timers on Rift Tickets, Deployments and Calendars will now also reset at 10am PT instead of midnight PT.
- Fixed an issue where some offers would appear incorrectly, or in duplicate.
Hey everyone,
Spoooooky season is upon us, and this time of year just wouldn’t be right without an update to Skullgirls Mobile!
This update comes with one of the biggest gameplay changes we’ve ever added to SGM in the form of Prestige Abilities, but of course we’ve also included some other new additions, changes and fixes too!
We know everyone has been eager for news on this update for some time now, and we’re excited to at long last to be able to share all the juicy details!
PRESTIGE ABILITIES
Not since the addition of Marquee Abilities and Diamond Fighters have we added such a significant new feature to combat in Skullgirls Mobile. Prestige Abilities will add a whole new layer of gameplay and character progression to your SGM experience! This feature is pretty huge, so let’s dig in!
WHAT ARE PRESTIGE ABILITIES?
Prestige Abilities (PAs) are powerful new abilities you can unlock on your Fighters. These PAs can be triggered during combat, granting your Fighter new skills and bonuses that will remain for the rest of the fight.
Every character has a unique PA that exemplifies their innate traits and play style. PAs can also be leveled up, making them more and more powerful.
Unlocking a PA requires sacrificing a duplicate Fighter (more on that below), but the payoff is well worth the effort!
Unlocking a Prestige Ability and leveling it up will increase your Fighter Score, however it does not directly increase any of your stats, similar to unlocking a Marquee Ability. Just like an MA, you will also get a fancy new border.
However, this border is not just ornamental - it also has important gameplay functions during combat! More on that later.
HOW DO I UNLOCK PRESTIGE ABILITIES?
To unlock a PA you will need to sacrifice a duplicate of that variant, effectively merging them into one, more powerful Fighter. You need to match the variant, but you do not need to match the evolution tier.
When sacrificing a Fighter, all viable duplicates will have a big obvious PRESTIGE icon on them to easily identify which Fighters will unlock or enhance your Prestige Ability.
Here you can see an example with Filia - Bad Hair Day - every other Bad Hair Day in your collection will get a Prestige Ability badge for quick identification.
You can also tap on the Prestige Icon on the lower right corner to filter your Collection and only show Fighters that will improve your Prestige Ability. In this case it shows all your Bad Hair Day Fighters.
After you select Fighters for sacrifice you will be notified how many levels your Prestige Ability will increase just like any other stat change.
You can also tap the (i) button beside the PRESTIGE section for more information, showing exactly how the PA will be improved if you sacrifice the selected Fighters.
Once they have been unlocked, Prestige Abilities can be leveled up to a maximum of level 100.
Don’t worry, even if you aren’t able to level them up very high just having a PA unlocked is a significant power boost!
PA levels are unlocked ANY time you sacrifice duplicates - this includes POWER UP, EVOLUTION, and even SHINY TRANSFER.
You can unlock a PA at any time - the Fighter does not need to be max level, or have its Skill Tree or Marquee Ability unlocked.
PRESTIGE ABILITIES AT DIFFERENT TIERS
The NATURAL rarity of a Fighter will affect its Prestige Ability level-up rate. Natural Diamonds will gain the most PA levels per sacrifice, with Natural Bronzes gaining the fewest.
Sacrifice a Natural Bronze: Gain 2 PA levels
Sacrifice a Natural Silver: Gain 4 PA levels
Sacrifice a Natural Gold: Gain 10 PA levels
Sacrifice a Natural Diamond: Gain 20 PA levels
IMPORTANT REMINDER: Only the NATURAL tier of the Fighter matters. If you sacrifice a Natural Bronze like Cold Stones it will ALWAYS give 2 PA Levels. It doesn’t matter if it is a Bronze Cold Stones or you have evolved it to a Diamond Cold Stones, it will ALWAYS give 2 PA levels.
HOW TO USE PRESTIGE ABILITIES
OMG stop explaining how to unlock PAs and just tell us what they do already!
Okay okay, I’m getting to that!
Signature Abilities and Marquee Abilities are typically passive - they are active from the beginning of a fight and provide persistent, ongoing effects. Prestige Abilities are a little different. Once you have unlocked a PA, you will need to charge up your Prestige Meter during combat before you can activate it.
Each character has a unique charging mechanic tied to that character’s play style. Valentine will charge her PA as she recovers HP, Beowulf will charge his PA while he uses Hype Mode, Squigly will charge her PA as she gains or uses Dragon Charges, etc. (PRO TIP: If you ever need a reminder regarding how to charge your PA, you can always check the charging condition via the PA description on the Pause screen.)
You can see your Prestige Ability charging up by looking at the border of your character icon. The stem and leaves of the border will fill up with a vibrant blue as you gain Prestige Meter. Each set of leaves is 20% of a charge so you can easily tell how close you are to being able to activate it.
Once fully charged your Character icon will start to glow - letting you know your Prestige Ability is ready to be activated!
Tapping the icon will activate your PA, triggering a huge flash of blue light. You can only activate a PA while standing on the ground, similar to most special moves. Recovery is almost instantaneous so you can attack or block immediately after triggering a PA without worry of being hit by your opponent.
Once activated, some PAs will have a single use effect, like Valentine (who will revive every member of your team) and Squigly (who will ‘burn’ all the bodies on the stage, preventing them from being revived). However, every Prestige Ability ALSO has a powerful, permanent ongoing effect. This ability will remain for the rest of the fight and CANNOT be removed. It will even persist if the Fighter tags out or is defeated and later revived!
Fighters with active PAs will gain a permanent shadow trail to let you know they’re now more powerful than normal!
Whew! That is a lot of info!
PRESTIGE ABILITIES FOR EACH CHARACTER
Every Character gains a unique PA. We’ve been teasing them on our social media recently… but we can’t keep them to ourselves any longer! Here’s all of them together:
Just for some extra clarity, here's an example of how this works:
If the opponent has 25% of their HP left, Cerebella's throws deal 25% extra damage.
Much like other content updates over the years, we’ll be watching things very closely after PAs are live. We’re excited to see how Prestige Abilities change the way players approach various challenges throughout the game!
FREE SKILL POINTS WHEN SACRIFICING FIGHTERS
Whenever a Fighter levels up, you gain a few Skill Points (SP) depending on what Tier the Fighter is. Prior to 4.9, if you sacrificed a Fighter without leveling it up first it was seen as a waste of all the potential SP it would have gained through level-ups.
Now, when you sacrifice a Fighter, you will instantly gain ALL the SP it would have gained through leveling up. Eg, if you sacrifice a level 1 Bronze Fighter you will instantly gain 29 Skill Points. If you sacrifice a level 1 Diamond, you will instantly gain 590 Skill Points.
You will gain these Skill Points when you sacrifice a Fighter via POWER UP, EVOLUTION, or TRANSFER SHINY. NOTE: CONVERTING a Diamond will not grant these bonus Skill Points.
COSTUME PARTY EVENT
Halloween is upon us and that means the return of the Costume Party Prize Fight and a chance to win Necrobreaker Squigly!
This event’s TRICK OR TREAT Modifier is wildly unpredictable as each player gets random Buffs and Debuffs throughout each fight. Make sure to bring some sources of Immunity if you want to dodge those debuffs!
This Prize Fight will be available as soon as 4.9 goes live and will last until November 13th. This should give you plenty of time to reach whatever milestones you’re aiming for, and collect all those Spooky Relics, Theonite, Canopy Coins and other prizes along the way.
SPOOKY RELICS
We’ve also given the Spooky Relic a bit of an overhaul this time too and expanded the loot table significantly:
SILVER
Painwheel - Freaky Friday
Big Band - Vintage Virtuoso
Double - Doublicious
Ms. Fortune - Purrfect Dark
Cerebella - Toad Warrior
Robo-Fortune - Purrminator
Peacock - Inkling
Eliza - Scarlet Viper
Fukua - Chameleon Twist
GOLD
Squigly - Thrill Shrieker
Annie - Moonstruck
Filia - Idol Threat
DIAMOND
Valentine - Wetwork
Parasoul - Summer Salt
Beowulf - Snake Bite
Painwheel - Freaky Friday
Big Band - Vintage Virtuoso
Double - Doublicious
Ms. Fortune - Purrfect Dark
Cerebella - Toad Warrior
Robo-Fortune - Purrminator
Peacock - Inkling
Eliza - Scarlet Viper
Fukua - Chameleon Twist
GOLD
Squigly - Thrill Shrieker
Annie - Moonstruck
Filia - Idol Threat
DIAMOND
Valentine - Wetwork
Parasoul - Summer Salt
Beowulf - Snake Bite
(Please note that while we have added more Silvers to the loot table, the chances of earning a Diamond, Gold, or Silver has not changed. This just means there’s a greater variety of Silvers if you do pull one)
NIGHTMARE RELICS
As a special Halloween treat we’re bringing back an old favorite - the Nightmare Relic! This is a special reward you can earn for reaching the final, extra milestone in the Costume Party PF or by purchasing it in the store for Theonite!
What’s so special about it? It offers a GUARANTEED DIAMOND.
And not just any Diamonds! We’ve tried to pack this with some of the most desirable Diamonds in Skullgirls Mobile. If you’re looking to add a new Diamond to your collection, or unlock the Prestige Ability on one of your favorites, this is the Relic for you!
Annie - Fire Branded
Beowulf - Snake Bite
Big Band - Dream Band
Cerebella - Heavy Handed
Double - Creature of Habit
Eliza - Stand Out
Filia - Class Cutter
Fukua - Shadow Puppet
Ms. Fortune - Furry Fury
Painwheel - Neuromancer
Parasoul - Summer Salt
Peacock - Freeze Frame
Robo-Fortune - Overclocked
Squigly - Love Crafted
Valentine - Wetwork
Beowulf - Snake Bite
Big Band - Dream Band
Cerebella - Heavy Handed
Double - Creature of Habit
Eliza - Stand Out
Filia - Class Cutter
Fukua - Shadow Puppet
Ms. Fortune - Furry Fury
Painwheel - Neuromancer
Parasoul - Summer Salt
Peacock - Freeze Frame
Robo-Fortune - Overclocked
Squigly - Love Crafted
Valentine - Wetwork
This is a great way for you to get a new Diamond Fighter you’ve always wished for, or unlock/update the PA for one of your favorites!
RIFT BATTLE AND PRIZE FIGHT REWARD UPDATES
RIFT BATTLES
When Diamond Prize Fights were added in 4.8, they added a new reliable way to earn materials needed for developing a Diamond level collection. To keep pace, we’ve adjusted the Diamond Shard Rewards for the higher tiers to make them suitably rewarding:
Diamond 4: 100 Diamond Shards -> 200 Diamond Shards
Diamond 3: 120 Diamond Shards -> 230 Diamond Shards
Diamond 2: 140 Diamond Shards -> 260 Diamond Shards
Diamond 1: 160 Diamond Shards -> 300 Diamond Shards
Phenom: 200 Diamond Shards -> 350 Diamond Shards
Hero: 250 Diamond Shards -> 400 Diamond Shards
Legend: 300 Diamond Shards -> 500 Diamond Shards
DIAMOND PRIZE FIGHTS
The highest tiers of Diamond Prize Fights all felt a bit similar, so we have also increased some of the prizes to really reward players that go the extra mile!
Top 10: 500 Gold Fighter Relic Shards -> 1 Gold Fighter Relic
Top 10%: 500 Gold Fighter Relic Shards -> 750 Gold Fighter Relic Shards
ECONOMY UPDATES
NEW SUBSCRIPTION
Buy your way into the Medici Crime Family with the new MEDICI KICKBACK offer!
The Crown Jewels Theonite subscription proved to be incredibly popular, and so (after many requests) we have added a new Canopy Coin offer too.
This offer will grant you 500,000 Canopy Coins instantly. After that, each day for 30 days you will receive an additional 50,000 Canopy Coins. In total you’ll receive 2 MILLION Canopy Coins for even LESS than the Crown Jewels subscription!
As with Crown Jewels, to get the maximum value out of this Offer you’ll need to log in every day to claim the Canopy Coins.
This subscription will not auto-renew after you purchase it. However, after 30 days the Offer will reappear if you want to purchase it again.
STANDARD RELIC UPDATES
Valentine - Wetwork, Parasoul - High Ruler and Big Band - Vintage Virtuoso are now available in all regular Relics.
CABINET OF CURIOSITIES
Keys of all kinds have had their prices reduced in both the Trinkets and Treasures tabs of the Cabinet.
Bronze Key: 50,000 Canopy Coins -> 40,000 Canopy Coins
Silver Key:100,000 Canopy Coins -> 80,000 Canopy Coins
Gold Key: 200,000 Canopy Coins -> 160,000 Canopy Coins
Diamond Key: 1,000,000 Canopy Coins -> 800,000 Canopy Coins
Silver Key:100,000 Canopy Coins -> 80,000 Canopy Coins
Gold Key: 200,000 Canopy Coins -> 160,000 Canopy Coins
Diamond Key: 1,000,000 Canopy Coins -> 800,000 Canopy Coins
Bronze Key: 60 Rift Coins -> 50 Rift Coins
Silver Key: 120 Rift Coins -> 100 Rift Coins
Gold Key: 240 Rift Coins -> 200 Rift Coins
Diamond Key: 1,250 Rift Coins -> 1,000 Rift Coins
Silver Key: 120 Rift Coins -> 100 Rift Coins
Gold Key: 240 Rift Coins -> 200 Rift Coins
Diamond Key: 1,250 Rift Coins -> 1,000 Rift Coins
EVENT RESET TIME
As of 4.9, all Daily Events, Prize Fights, Rift Battles, Daily Missions, Calendars, etc, will now reset at 10am PT instead of midnight PT.
OTHER CHANGES
MISC
- Fixed an issue where in some cases buffs/debuffs that were applied by one modifier would not be removed correctly by another modifier that targeted the same kinds of buffs/debuffs.
- Maplecrest has gotten a bit of a facelift with animated NPCs and trees.
- The No-Bronzes restriction has been removed from Gold Prize Fights.
- The Meltdown Modifier on Robo-Fortune’s Diamond Prize Fight will now correctly remove all stacks of Enrage even if the Fighter has Immunity when it triggers.
- Updated the Star-Crossed palette with some visual flair, courtesy of Annie herself!
- Parasoul can no longer cancel her Trip Attack (swipe down) if the opponent blocks it.
- High Ruler’s Signature Ability now grants 5 Seconds of Fatigue instead of 3 Seconds of Stun.
Whew! There’s a lot to unpack there.
Prestige Abilities were a huge undertaking for the team and we’re extremely pleased with how they turned out. We’re confident players will enjoy the new layers of strategy and gameplay they add to Skullgirls Mobile, and we’re excited to see what you all do with them in the coming weeks. Of course, as with any major update like this we’ll be keeping an eye on feedback from players and will make adjustments in future as needs be.
Don’t be shy in showing us your coolest Prestiged variants or any wild new gameplay strategies you uncover!
Leave a comment below if you have any questions, and let us know what you think of this update.
Also, keep an eye out on our social media accounts to stay up to date on new developments, giveaways and contests in the coming weeks!
As always, thanks so much for all your support!
- Hidden Variable
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