I don't speak english so everything you are going to read will be a bunch of broken english. Thanks for your attention.
Seriously, what is happening guys?
You are not losing so much being honest but basically I can say that I am near to retire from rift battles since you only "counter" or "nerf" the characters that gives you a chance to fight against people a way lot stronger than you, I can say that you are doing great disappointing people, because I really want to believe I am not the only one that has that feeling.
I can say that I don't agree so much about putting more buffs or debuffs because they become like "exclusive" in the end, there's not more ways of getting it, one that could copy the signature ability of Last Hope and other one that remembers Painwheel's marquee, the problem with it is that you break the game more and more (and I didn't make a mention about that Big Band copying buffs) but okay I could tolerate it because the tier and rarity, fine....
I can assimilate the improvement to the gold and diamond characters you made with signature abilities, it is boring that you only give more and more buffs to a character, but fine... they need it in a way so maybe it could make it a better challenge (I imagine a weekend warrior with that catalyst that gives you immune and unflinching for x seconds to make an example)...
But, Sketchy and Just Kitten....really? I have seen people complaining about Sketchy a lot of times and Just Kitten could become really annoying but in the end, they had the disadvantage about their nature, being bronze and more in skullgirls will give them poor stats in comparison with another tier, I have a diamond Headstrong and she could be the best for me but I can say that against an ICU Valentine or any other diamond with a crazy stat of HP or defence (plus the catalyst) I won't stand a chance, I have seen it through the months, since Rift Battles started.
The worst curse and the best balance thing with both characters was the tier, they could have an "overpowered" SA but they were weak in stats with most of the roster, even in the highest possible tier, and you can't tell me another thing because something I have learnt is the fact that you lie when you tell this game has RPG dynamic or strategy... haha come on this is only about raw power and crazy builds... and it is a shame because someone that is trying to fight no matter what and with that reason tries to find a strategy with debuffs or combos with characters in a team, you only nerf or disappear that ways, fantastic, so I only will stand a chance once I have a profile fulfilled with diamonds and hardcore builds, phew a piece of cake I guess...
Just Kitten had an annoying SA, but we have catalyst like armor rating, futile resistance or the great escape and you don't rebuild them, right?
Sketchy used to have a more simple SA in the beginning, then you rebuild it once Decrypted had her nerf (maybe you planned to just fill with buffs like crazy and she would be a real deal) and could activate her SA even being death, then it was cancelled and her SA was active only when she was alive, and now that stuff was working... what did you do? You rebuild her and don't think about making a limit on spammed catalyst or rebuild some of them that are broken right? No, just limit the roster of characters that could counter or punish the buffs spamming, nice work making a balance.
Let's watch the roster (just the most popular):
Graveyard Shift (low tier, low atk)
Doublicious (low tier, low resistance)
Silent Kill (high tier, low atk by nature)
Purrfect Dark (low tier, low resistance)
Rusty (low tier, low resistance+)
Sketchy (low tier, low resistance, low atk)
Stand Out (highest tier, highest rarity, low atk against another natural diamonds, can't assure the counter or punishment still)
If you pay attention, they always have a disadvantage with stats, and when you find a strength with them, you can be beaten really easy with just pure stats, there are moves and BB that could cause curse or retire buffs but their duration is so poor, unless you made a great investment (with a resource that basically is a need for everything, making it a super overload resource) on leveling them (carrying a move to lvl15 would be equal to invest in most of the skill tree of a gold character).
A lot of people (maybe top people) used to complain that players started to spam sketchy in rift battles and that was cheap, but placing between 6 to 10 nodes with an armor catalyst is not cheap and spamming armors in the nodes with slots of 2 or 3 catalyst if you can, it is not cheap, uh huh, sure.... between hard and toxic there is a difference excuse me (and this is just the most classic example). Forgive us for searching alternative ways to beat the teams, to stand a chance, to try to not flee from the apparent impossible teams, for trying to do the best with our weaker collection or to have the honor to try it and try to overcome the adversity.
Let's compare so
Overpowered advantage of old Sketchy:
- Signature Ability
- Easy investment
- "Easy" to find and stack
- If you pair her with the character of the strongest attack Red Velvet would be so unfair
Not enough disadvantage because old Sketchy is OP
- You needed her alive
- Poor stats against most of the characters, even in diamond, so no matter in which tier you had her, your Sketchy could enter just to get knocked out
- Took a slot of your team, so in most of situations you only have 2 effective fighters to deal with your opponent
- You needed at least a tag in and one tag out to trigger ability
- Autoimmune catalyst (but that 100% once it is leveled up doesn't need a rebuild because is great to block any try to inflict debuff)
- Surgeon General or any other character that get immune
It is not just Sketchy and Just Kitten, you made it in the past too (Decrypted for example), and it only makes me to reach a conclusion: A game where you rebuild characters of highest tiers for improvement and giving a nerf for bronze characters (the weakest and lowest tier) it doesn't give me the feeling of balance, it gives me the feeling of a mediocre development and decisions.
P. S.: Why don't you give a stack of blessing to Bassline when he tags in or introduce diamond catalyst? Good work in matchmaking also.
Seriously, what is happening guys?
You are not losing so much being honest but basically I can say that I am near to retire from rift battles since you only "counter" or "nerf" the characters that gives you a chance to fight against people a way lot stronger than you, I can say that you are doing great disappointing people, because I really want to believe I am not the only one that has that feeling.
I can say that I don't agree so much about putting more buffs or debuffs because they become like "exclusive" in the end, there's not more ways of getting it, one that could copy the signature ability of Last Hope and other one that remembers Painwheel's marquee, the problem with it is that you break the game more and more (and I didn't make a mention about that Big Band copying buffs) but okay I could tolerate it because the tier and rarity, fine....
I can assimilate the improvement to the gold and diamond characters you made with signature abilities, it is boring that you only give more and more buffs to a character, but fine... they need it in a way so maybe it could make it a better challenge (I imagine a weekend warrior with that catalyst that gives you immune and unflinching for x seconds to make an example)...
But, Sketchy and Just Kitten....really? I have seen people complaining about Sketchy a lot of times and Just Kitten could become really annoying but in the end, they had the disadvantage about their nature, being bronze and more in skullgirls will give them poor stats in comparison with another tier, I have a diamond Headstrong and she could be the best for me but I can say that against an ICU Valentine or any other diamond with a crazy stat of HP or defence (plus the catalyst) I won't stand a chance, I have seen it through the months, since Rift Battles started.
The worst curse and the best balance thing with both characters was the tier, they could have an "overpowered" SA but they were weak in stats with most of the roster, even in the highest possible tier, and you can't tell me another thing because something I have learnt is the fact that you lie when you tell this game has RPG dynamic or strategy... haha come on this is only about raw power and crazy builds... and it is a shame because someone that is trying to fight no matter what and with that reason tries to find a strategy with debuffs or combos with characters in a team, you only nerf or disappear that ways, fantastic, so I only will stand a chance once I have a profile fulfilled with diamonds and hardcore builds, phew a piece of cake I guess...
Just Kitten had an annoying SA, but we have catalyst like armor rating, futile resistance or the great escape and you don't rebuild them, right?
Sketchy used to have a more simple SA in the beginning, then you rebuild it once Decrypted had her nerf (maybe you planned to just fill with buffs like crazy and she would be a real deal) and could activate her SA even being death, then it was cancelled and her SA was active only when she was alive, and now that stuff was working... what did you do? You rebuild her and don't think about making a limit on spammed catalyst or rebuild some of them that are broken right? No, just limit the roster of characters that could counter or punish the buffs spamming, nice work making a balance.
Let's watch the roster (just the most popular):
Graveyard Shift (low tier, low atk)
Doublicious (low tier, low resistance)
Silent Kill (high tier, low atk by nature)
Purrfect Dark (low tier, low resistance)
Rusty (low tier, low resistance+)
Sketchy (low tier, low resistance, low atk)
Stand Out (highest tier, highest rarity, low atk against another natural diamonds, can't assure the counter or punishment still)
If you pay attention, they always have a disadvantage with stats, and when you find a strength with them, you can be beaten really easy with just pure stats, there are moves and BB that could cause curse or retire buffs but their duration is so poor, unless you made a great investment (with a resource that basically is a need for everything, making it a super overload resource) on leveling them (carrying a move to lvl15 would be equal to invest in most of the skill tree of a gold character).
A lot of people (maybe top people) used to complain that players started to spam sketchy in rift battles and that was cheap, but placing between 6 to 10 nodes with an armor catalyst is not cheap and spamming armors in the nodes with slots of 2 or 3 catalyst if you can, it is not cheap, uh huh, sure.... between hard and toxic there is a difference excuse me (and this is just the most classic example). Forgive us for searching alternative ways to beat the teams, to stand a chance, to try to not flee from the apparent impossible teams, for trying to do the best with our weaker collection or to have the honor to try it and try to overcome the adversity.
Let's compare so
Overpowered advantage of old Sketchy:
- Signature Ability
- Easy investment
- "Easy" to find and stack
- If you pair her with the character of the strongest attack Red Velvet would be so unfair
Not enough disadvantage because old Sketchy is OP
- You needed her alive
- Poor stats against most of the characters, even in diamond, so no matter in which tier you had her, your Sketchy could enter just to get knocked out
- Took a slot of your team, so in most of situations you only have 2 effective fighters to deal with your opponent
- You needed at least a tag in and one tag out to trigger ability
- Autoimmune catalyst (but that 100% once it is leveled up doesn't need a rebuild because is great to block any try to inflict debuff)
- Surgeon General or any other character that get immune
It is not just Sketchy and Just Kitten, you made it in the past too (Decrypted for example), and it only makes me to reach a conclusion: A game where you rebuild characters of highest tiers for improvement and giving a nerf for bronze characters (the weakest and lowest tier) it doesn't give me the feeling of balance, it gives me the feeling of a mediocre development and decisions.
P. S.: Why don't you give a stack of blessing to Bassline when he tags in or introduce diamond catalyst? Good work in matchmaking also.