- Joined
- Feb 11, 2018
- Messages
- 111
- Reaction score
- 121
- Points
- 43
i love that they've figured out a way to include the air only blockbusters and specials by adding a launcher to the beginning of the attacks but what if those were also made possible during the air juggle? They would be soooo much more satisfying to watch due to being closer to their execution in the console game‼
At this moment there are blockbusters and specials that work in varying parts of the basic combo and falls (just not during the air juggle), so it'd be adding a new area where they can be performed. Those particular moves can be listed as air ok in the stats viewer. Just please don't make the air ok ones a new move altogether, bad idea.
Specific Examples:
Filia: launcher → air juggle → before the last hit do [air ok] Hairball → [air ok] Gregor Samson
Eliza: launcher → air juggle → anywhere after first hit do [air ok] Nekhbet Breaker
Painwheel: launcher → air juggle → literally anytime [air ok] Buer Thresher
I only suggested Air OK, but if the devs want to go for Air Only moves, too, GO FOR IT!!
At this moment there are blockbusters and specials that work in varying parts of the basic combo and falls (just not during the air juggle), so it'd be adding a new area where they can be performed. Those particular moves can be listed as air ok in the stats viewer. Just please don't make the air ok ones a new move altogether, bad idea.
Specific Examples:
Filia: launcher → air juggle → before the last hit do [air ok] Hairball → [air ok] Gregor Samson
Eliza: launcher → air juggle → anywhere after first hit do [air ok] Nekhbet Breaker
Painwheel: launcher → air juggle → literally anytime [air ok] Buer Thresher
I only suggested Air OK, but if the devs want to go for Air Only moves, too, GO FOR IT!!
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