1. [2018/06/22]
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Fights Backdash safety

Discussion in 'Feedback & Suggestions' started by ThanatosDK, Jul 25, 2017.

  1. ThanatosDK

    ThanatosDK Active Member

    Joined:
    May 28, 2017
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    I've noticed that backdashing when the ai Is holding block on your tap combo only works as a safe option in the case of Filia's backdash, which is understandable as this is her character perk. Seeing at this was a general buff to players is strange to see it only benefit Filia.

    This leads to nearly every other character in the cast getting punished on the first frame they start their dash, most notably while playing as Eliza, and even more disheartening is that only a few characters backdash far enough to not be within punish range after the cancel backdash.
    It feels like a pointless mechanic and sometimes like a trap to use this newly added option when it only benefits a 2-3 characters.

    I feel like this mechanic should be expanded on to allow at least some invincibility like Filia's evade for at least the startup of everyone's backdash while also increasing the minimum backdash range for the entire cast.

    Tldr: Normalize backdash please ^^
     

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