• [2018/06/22]
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Bug - Normal [Big Band] "Giant Step" bug vs Double and Big Band

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SvenZ

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1. Big Band knocks up the opponent (Double or Big Band)
2. Use Sweet Clarinet immediately after knock up
3. Buffer into Giant Step

Expected Results: Big Band lands on the ground and uses Giant Step

Actual Results: Big Band does an air normal, lands, and then uses Giant Step



From my observation, it's triggering because the opponent is knocked down and the combo has ended. The Special Move is treated as not being able to perform(like in stun state) and that results in Band doing the normal.

I could be completely wrong, but regardless, this interaction should not be happening
 
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This has been in the game since it first launched back in 2018! I just moved the task for this up the chain, perhaps we can finally fix it in an upcoming update.
 
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