Why do you enforce bronze or silver roles in master difficulty in story mode? Most of us have evolved our fighters to gold,even the bronze ones so what is the actual logic in enforcing us to play bronze or silver again?
Isn't this game about leveling up and upgrading your fighters afterall? It is a waste of time and resources that makes no sense.
This is not a challenge but tedious work.
So now we are gonna have to have maxed out bronze or silver characters just in case of silly challenges like these and if we evolve that character then we are literally screwed!
Why is it master difficulty not like Accursed Experiments or something simillar at least?
These restrictions have existed on Story Mode in the past but isn't it time for you to understand and change that?
I was excited to play Story Mode today but this was a huge letdown and a fact that you don't understand what actual fun is.
Because this ain't fun at all.
Isn't this game about leveling up and upgrading your fighters afterall? It is a waste of time and resources that makes no sense.
This is not a challenge but tedious work.
So now we are gonna have to have maxed out bronze or silver characters just in case of silly challenges like these and if we evolve that character then we are literally screwed!
Why is it master difficulty not like Accursed Experiments or something simillar at least?
These restrictions have existed on Story Mode in the past but isn't it time for you to understand and change that?
I was excited to play Story Mode today but this was a huge letdown and a fact that you don't understand what actual fun is.
Because this ain't fun at all.