Device Details: Google Pixel XL
System Details: Android 7.1.2
When selecting a location within a chapter (i.e. within Beating The Odds, Basic: selecting between Little Innsmouth, Anti-Skullgirl Labs, or Medici Tower) selecting a locked location always provides the options "OK" (closes message and does nothing) or "LET'S GO" (redirects to the previous / unlocking location). This does not require the previous location to be unlocked.
Example: I have completed 0% of Beating The Odds: Basic. When I open the location selection screen, Little Innsmouth is available, while Anti-Skullgirl Labs and Medici Tower are locked. However, by selecting Medici Tower and taking the Let's Go option, I can now play the quest nodes within Anti-Skullgirl Labs without having properly unlocked this location, allowing me to skip ahead in sequence.
I have not yet tested whether completing that middle, locked location will properly unlock the next location (or cause any other accompanying weirdness) but plan to test it out to provide further details if I don't hear back that this is a known issue (couldn't find it via searching, but wasn't sure how to search for this). Sorry if it's a duplicate thread!
Thanks for this beautiful, engaging, and frustrating game
System Details: Android 7.1.2
When selecting a location within a chapter (i.e. within Beating The Odds, Basic: selecting between Little Innsmouth, Anti-Skullgirl Labs, or Medici Tower) selecting a locked location always provides the options "OK" (closes message and does nothing) or "LET'S GO" (redirects to the previous / unlocking location). This does not require the previous location to be unlocked.
Example: I have completed 0% of Beating The Odds: Basic. When I open the location selection screen, Little Innsmouth is available, while Anti-Skullgirl Labs and Medici Tower are locked. However, by selecting Medici Tower and taking the Let's Go option, I can now play the quest nodes within Anti-Skullgirl Labs without having properly unlocked this location, allowing me to skip ahead in sequence.
I have not yet tested whether completing that middle, locked location will properly unlock the next location (or cause any other accompanying weirdness) but plan to test it out to provide further details if I don't hear back that this is a known issue (couldn't find it via searching, but wasn't sure how to search for this). Sorry if it's a duplicate thread!
Thanks for this beautiful, engaging, and frustrating game