These are the characters that I like and I hope they're buffed in the future and this are some changes that i would like.
What do you think? What are your suggestions? What do you want to change? Tell us in this thread
Beowulf
Number One
SA1: Gain ENRAGE for 10/12/15 seconds on opponent TAG IN
SA2: 25% chance on HIT to gain ENRAGE for 10/12/15 seconds if HASTED or while in HYPE MODE
Underdog
SA1: Gain ARMOR and HASTE for 10/12/15 seconds when inflicted with a DEBUFF
SA2: 25% chance on HIT to gain Regen for 5/7/10 seconds while in HYPE MODE
Big Band
Beat Box
SA1: Gain ENRAGE for 10/12/15 seconds when using a SPECIAL MOVE
SA2: Same
Cerebella
Understudy
SA1: Gain a 15/30/50% bonus to THROW damage for you and all your teammates
SA2: Gain ARMOR for 10/12/15 seconds when THROWING an opponent or when hit by a THROW
DOUBLE
Myst-Match
SA1: While sharing the opponent's same element, gain a 50/75/100% chance to MIRROR all of an opponent's BUFFS any time the opponent gains a BUFF and Gain 3/4/5 stack(s) of PRECISION when a BUFF expires
SA2: While at element disadvantage, gain a 50/75/100% chance to MIRROR all of your DEBUFFS to your opponent any time you gain a DEBUFF. Gain IMMUNITY for 5/7/10 seconds when all debuffs expire.
Sundae School
SA1: When you or any teammate inflicts a DEBUFF (excluding STUN), increase its duration by 3/4/5 second(s), When you or any teammate suffers a DEBUFF (excluding STUN), reduce its duration by 1/2/3 second(s)
SA2: When you or any teammate gains a BUFF, increase its duration by 3/4/5 second(s), When your opponent gains a BUFF, reduce its duration by 1/2/3 second(s)
Fillia
Frayed Ends
SA1: 25% chance when HIT to inflict BLEED for 5/7/10 seconds
SA2: Inflict 50/75/100% bonus damage against an enemy with BLEED
Ms.Fortune
Feline Lucky
SA1: 1% chance on CRITICAL HITS to gain Haste and 5 stacks of Enrage for 15/20/25 seconds
SA2: Same
Hellcat
SA1: Same
SA2: Gain 3/4/5 stacks of PRECISION and 1 stack of ENRAGE for 15/17/20 when defeating an opponent while benefiting from ENRAGE or PRECISION
Ms.Trial
SA1: 10/15/25% chance on CRITICAL HITS to remove 1 opponent buff
SA2: CRITICAL HITS have a 15/30/50% chance to ignore the opponent's DEFENSE and ARMOR.
Painwheel
Blood Drive
SA1: 5% chance on HIT to inflict BLEED and 1 stack of BARRIER on self and HEAVY BLEED on opponent for 5/7/10 seconds
SA2: Gain 5 stacks of precision and 1 stack of ENRAGE for 10/12/15 seconds for every BLEED or HEAVY BLEED effect applied to Painwheel or opponent
Squigly
Dead Heat
SA1: BLOCKBUSTERS and SPECIAL MOVES become UNBLOCKABLE while below 15/25/35% HEALTH
SA2: Change SA2 but i have no ideas
Stage Fright
SA1: While facing Squigly, the opponent is afflicted with CURSE and HEX for 10/12/15 seconds every time HEALTH dropping below 25/50/75% HEALTH
SA2: Inflict a 30/25/20 second DOOM when defeated with a BLOCKBUSTER or Inflict a 15/17/20 second BLEED when defeated with a SPECIAL MOVE
What do you think? What are your suggestions? What do you want to change? Tell us in this thread
Beowulf
Number One
SA1: Gain ENRAGE for 10/12/15 seconds on opponent TAG IN
SA2: 25% chance on HIT to gain ENRAGE for 10/12/15 seconds if HASTED or while in HYPE MODE
Underdog
SA1: Gain ARMOR and HASTE for 10/12/15 seconds when inflicted with a DEBUFF
SA2: 25% chance on HIT to gain Regen for 5/7/10 seconds while in HYPE MODE
Big Band
Beat Box
SA1: Gain ENRAGE for 10/12/15 seconds when using a SPECIAL MOVE
SA2: Same
Cerebella
Understudy
SA1: Gain a 15/30/50% bonus to THROW damage for you and all your teammates
SA2: Gain ARMOR for 10/12/15 seconds when THROWING an opponent or when hit by a THROW
DOUBLE
Myst-Match
SA1: While sharing the opponent's same element, gain a 50/75/100% chance to MIRROR all of an opponent's BUFFS any time the opponent gains a BUFF and Gain 3/4/5 stack(s) of PRECISION when a BUFF expires
SA2: While at element disadvantage, gain a 50/75/100% chance to MIRROR all of your DEBUFFS to your opponent any time you gain a DEBUFF. Gain IMMUNITY for 5/7/10 seconds when all debuffs expire.
Sundae School
SA1: When you or any teammate inflicts a DEBUFF (excluding STUN), increase its duration by 3/4/5 second(s), When you or any teammate suffers a DEBUFF (excluding STUN), reduce its duration by 1/2/3 second(s)
SA2: When you or any teammate gains a BUFF, increase its duration by 3/4/5 second(s), When your opponent gains a BUFF, reduce its duration by 1/2/3 second(s)
Fillia
Frayed Ends
SA1: 25% chance when HIT to inflict BLEED for 5/7/10 seconds
SA2: Inflict 50/75/100% bonus damage against an enemy with BLEED
Ms.Fortune
Feline Lucky
SA1: 1% chance on CRITICAL HITS to gain Haste and 5 stacks of Enrage for 15/20/25 seconds
SA2: Same
Hellcat
SA1: Same
SA2: Gain 3/4/5 stacks of PRECISION and 1 stack of ENRAGE for 15/17/20 when defeating an opponent while benefiting from ENRAGE or PRECISION
Ms.Trial
SA1: 10/15/25% chance on CRITICAL HITS to remove 1 opponent buff
SA2: CRITICAL HITS have a 15/30/50% chance to ignore the opponent's DEFENSE and ARMOR.
Painwheel
Blood Drive
SA1: 5% chance on HIT to inflict BLEED and 1 stack of BARRIER on self and HEAVY BLEED on opponent for 5/7/10 seconds
SA2: Gain 5 stacks of precision and 1 stack of ENRAGE for 10/12/15 seconds for every BLEED or HEAVY BLEED effect applied to Painwheel or opponent
Squigly
Dead Heat
SA1: BLOCKBUSTERS and SPECIAL MOVES become UNBLOCKABLE while below 15/25/35% HEALTH
SA2: Change SA2 but i have no ideas
Stage Fright
SA1: While facing Squigly, the opponent is afflicted with CURSE and HEX for 10/12/15 seconds every time HEALTH dropping below 25/50/75% HEALTH
SA2: Inflict a 30/25/20 second DOOM when defeated with a BLOCKBUSTER or Inflict a 15/17/20 second BLEED when defeated with a SPECIAL MOVE
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