- Joined
- Nov 12, 2017
- Messages
- 26
- Reaction score
- 30
- Points
- 13
- Age
- 22
Hi! I've been having some fun in the new parallel realms No Mercy mode, it's very challenging!
An suggestion I've always wanted, exacerbated by the new mode is to have some sort of message when you are going to start a match warning you that you are about to start with a fighter that has less than 5 moves.
By nature of how parallel realms works with defeated fighters in being unable to be revived, I've had to move a bunch of move loadouts through different fighters as my collection gets pared down through deaths. When I'm done for the day and play the next, I completely forget about all my scrambled movesets. The most frustrating feeling I've had since the update was when I enter my fight with my summer salt ready for buff control, only to find out she has 0 moves equipped, because I gave them to primed after SS died. The little moves indicator at the bottom blends in for me and I don't really notice before I enter a fight. So unless I go in and fight perfectly, my very valuable fighter basically gets burned because of an easy mistake.
Considering how No Mercy really chips away at your collection, every fighter, especially utility fighters are EXTREMELY valuable, and it's a really disheartening feeling when you start a match and know you're already gonna lose the match AND your fighter because of a simple oversight for the rest of the day's cycle. It can really put a wrench in that entire day's parallel realm's plan, let alone if it happens more than once, it can completely ruin that day's cycle.
I'd suggest for there to be a warning message that asks if you want to continue from starting if it detects a fighter with less than 5 moves. Along with this feature it would be important for it to be toggleable for certain raritys you'd like to be warned about. Newer players are going to care more about their bronzes and silvers being unequipped while veterans are concerned with their diamonds.
I really like the new game mode, but given how valuable it makes every fighter be, and how simple it is to make a crucial oversight, I think this update highlighted how beneficial this feature could be. Thank you!
An suggestion I've always wanted, exacerbated by the new mode is to have some sort of message when you are going to start a match warning you that you are about to start with a fighter that has less than 5 moves.
By nature of how parallel realms works with defeated fighters in being unable to be revived, I've had to move a bunch of move loadouts through different fighters as my collection gets pared down through deaths. When I'm done for the day and play the next, I completely forget about all my scrambled movesets. The most frustrating feeling I've had since the update was when I enter my fight with my summer salt ready for buff control, only to find out she has 0 moves equipped, because I gave them to primed after SS died. The little moves indicator at the bottom blends in for me and I don't really notice before I enter a fight. So unless I go in and fight perfectly, my very valuable fighter basically gets burned because of an easy mistake.
Considering how No Mercy really chips away at your collection, every fighter, especially utility fighters are EXTREMELY valuable, and it's a really disheartening feeling when you start a match and know you're already gonna lose the match AND your fighter because of a simple oversight for the rest of the day's cycle. It can really put a wrench in that entire day's parallel realm's plan, let alone if it happens more than once, it can completely ruin that day's cycle.
I'd suggest for there to be a warning message that asks if you want to continue from starting if it detects a fighter with less than 5 moves. Along with this feature it would be important for it to be toggleable for certain raritys you'd like to be warned about. Newer players are going to care more about their bronzes and silvers being unequipped while veterans are concerned with their diamonds.
I really like the new game mode, but given how valuable it makes every fighter be, and how simple it is to make a crucial oversight, I think this update highlighted how beneficial this feature could be. Thank you!