• [2018/06/22]
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Collection Experimental Tag-in fighter design

SvenZ

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Version 1 Annie

SA1

- On Tag out and every 10/7/3 seconds not as the active fighter or while in STAR POWER mode, Annie gains a FIRE MARK(max 5).


SA2
- Annie and teammate convert all FIRE MARKS into 50/75/100% bonus damage to their TAG-IN ATTACK per consumed MARK, and apply DEATH MARK and QUIETUS for 5/7/10 seconds.



Notes
- The focus on this design is to encourage frequent tag-ins
- This design is inspired from the brainstorming session I had with @Kheul in the Annie mega mix thread.

Disclaimer!
Further versions will be posted here throughout the days, and I'll be very happy if you chime in with your own versions. It does not need to be explicitly Annie, and their method for enhancing Tag Ins can be radically different to mine. The main goal is to create a new variant that encourages tag-ins, and have fun discussions in the process
 
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It was really fun going through all the details, I would like to chime in with my second version of her.

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SA1:
The first CHARGE ATTACK before TAGGING OUT inflicts STUN for 6 seconds and resets the COOLDOWNS for TAG INS. All teammates TAG IN with one ENRAGE per total TAG INS for 5/7/10 seconds.

SA2:
ANNIE's next TAG-IN ATTACK gains bonus damage equal to 40/55/70% of the damage her teammates dealt while the opponent was STUNNED by her.

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(I originally thought of it as a Fire Branded rework)
 
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