- Joined
- Sep 29, 2017
- Messages
- 81
- Reaction score
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- Points
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- Age
- 23
New variant ideas
NOTE. I'm not here to say, "i want these in the game" I'm just having fun, and seeing what fun abbilties (and puns) i can come up with
Perhaps some of these would be the base for ballanced and usable charaters, but for now, I'm going for pure broken fun.)
DOUBLE OR NOTHING (Double)
Light element, (Pallet 15. Gold)
"Where will she stop? Nobody knows"
SA: Double down
1.Each successful hit has a 5/10/15% chance to inflict a debuff on the opponent depending on who double is when the hit connects
(For Reference, Painwheel=Heavy bleed, filia=Disable tag ins, Cerabella=cripple, Ms fortune=Death mark, Peacock=armor break, Parasoul=hex Valentine=heal block)
2.When Double uses a block buster, all enemy debuffs will be consumed and the block buster will deal an extra 10/15/20% damage per debuff
(Example, opponet has three debuffs, use block buster at max sa level, and the block buster will do total 60% bonus damage)
A MEAN ONE (Peacock)
Wind element, (Pallet 20. Grinch)
"What? You've never heard of re-gifting?"
SA: The gift of giving
1.When the enemy is hit with a Projectile 20/40/60% chance for a debuff on peacock to transfer to them.
2.Also add 2/4/6 seconds to duration of the debuff
PIXLE PERFECT (Big band)
Light element, (Pallet 11, Famicom)
"Nonstop Effortless Smashing "
(^NES Is the joke there)
SA: Playing with power
1. When blocking a hit, Reflect the damage delt by 25/50/75% and gain armor for 5 secconds, one stack of armor is removed on the next successful hit.
2.When benefiting from armor, 25/50/75% of the damage is taken is converted into block buster meter
(Meant to be a counter part to megasonic, similar to gravyard and oh mai)
Fruity breeze (Painwheel)
Wind element, (Pallet 20. Mango sentinel)
"(Quote pending)"
SA:Child of the storm
1.Any attack done where painwheel isn't on the ground does 30/40/50% bonus damage
(This means, any attack during flight risk, her arial combo, violet grudge, the last hit of fracture reaper, buer threser tag in, and Maybe pinion dash, since her feet don't necessarily touch the ground)
2.While airborne, painwheel generates 2/4/6% block buster meter per seccond,
That's all I've got, i had fun making these,
And wanted to do one for peacock's the hole ide, but ironically, i ran out of ideas
NOTE. I'm not here to say, "i want these in the game" I'm just having fun, and seeing what fun abbilties (and puns) i can come up with
Perhaps some of these would be the base for ballanced and usable charaters, but for now, I'm going for pure broken fun.)
DOUBLE OR NOTHING (Double)
Light element, (Pallet 15. Gold)
"Where will she stop? Nobody knows"
SA: Double down
1.Each successful hit has a 5/10/15% chance to inflict a debuff on the opponent depending on who double is when the hit connects
(For Reference, Painwheel=Heavy bleed, filia=Disable tag ins, Cerabella=cripple, Ms fortune=Death mark, Peacock=armor break, Parasoul=hex Valentine=heal block)
2.When Double uses a block buster, all enemy debuffs will be consumed and the block buster will deal an extra 10/15/20% damage per debuff
(Example, opponet has three debuffs, use block buster at max sa level, and the block buster will do total 60% bonus damage)
A MEAN ONE (Peacock)
Wind element, (Pallet 20. Grinch)
"What? You've never heard of re-gifting?"
SA: The gift of giving
1.When the enemy is hit with a Projectile 20/40/60% chance for a debuff on peacock to transfer to them.
2.Also add 2/4/6 seconds to duration of the debuff
PIXLE PERFECT (Big band)
Light element, (Pallet 11, Famicom)
"Nonstop Effortless Smashing "
(^NES Is the joke there)
SA: Playing with power
1. When blocking a hit, Reflect the damage delt by 25/50/75% and gain armor for 5 secconds, one stack of armor is removed on the next successful hit.
2.When benefiting from armor, 25/50/75% of the damage is taken is converted into block buster meter
(Meant to be a counter part to megasonic, similar to gravyard and oh mai)
Fruity breeze (Painwheel)
Wind element, (Pallet 20. Mango sentinel)
"(Quote pending)"
SA:Child of the storm
1.Any attack done where painwheel isn't on the ground does 30/40/50% bonus damage
(This means, any attack during flight risk, her arial combo, violet grudge, the last hit of fracture reaper, buer threser tag in, and Maybe pinion dash, since her feet don't necessarily touch the ground)
2.While airborne, painwheel generates 2/4/6% block buster meter per seccond,
That's all I've got, i had fun making these,
And wanted to do one for peacock's the hole ide, but ironically, i ran out of ideas