• [2018/06/22]
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Moisterrific's Parasoul Tier List and Recommended Builds

moisterrific

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Character ability: TEARFUL
  • Certain attacks will now spawn a TEAR. Using a CHARGE ATTACK will detonate all active TEARS, damaging opponents caught in the blast.

Tier 1: Primed
Rarity: gold
Element: dark
Max ATK: 5444
Max HP: 25.7K
Max FS: 9946
Signature ability: SCREWED ATTACK
  • Gain ENRAGE for 10 seconds when spawning a TEAR
  • On TEAR DETONATION, inflict BLEED on opponent for 5 seconds per active TEAR
Stats: +100% ATK, +35% defence, +50% meter gain
Resistances: cripple, stun, bleed
Moves:
  • Inferno Brigade BB3
  • Motor Brigade BB2
  • Silent Scope BB1
  • Napalm Shot
  • Napalm Shot

Tier 2: No Egrets
Rarity: silver (worth evolving to gold)
Element: water
Max ATK: 4051
Max HP: 24.5K
Max FS: 8312
Signature ability: MARTIAL LAW
  • On CRITICAL HIT, DISABLE opponent's BLOCKBUSTERS for 4 seconds
  • Also DISABLES opponent's SPECIAL MOVES and TAG INS for 4 seconds
Stats: +100% ATK, +35% defence, +50% meter gain
Resistances: cripple, stun, bleed
Moves:
  • Inferno Brigade BB3
  • Motor Brigade BB2
  • Silent Scope BB1
  • Napalm Shot
  • Napalm Shot

Tier 3: Regally Blonde
Rarity: gold
Element: water
Max ATK: 4731
Max HP: 28.6K
Max FS: 9707
Signature ability: ON ICE
  • When an opponent uses a BLOCKBUSTER, there is a 50% chance that their remaining BLOCKBUSTER METERS are reduced by 75%
  • On TEAR DETONATION, each active tear DISABLES opponent SPECIAL MOVES, BLOCKBUSTERS, or TAG INS for 8 seconds
Stats: +35% defence, +100% ATK, +50% meter gain
Resistances: stun, bleed, disable
Moves:
  • Inferno Brigade BB3
  • Motor Brigade BB2
  • Silent Scope BB1
  • Napalm Shot
  • Napalm Shot

Tier 4: Princess Pride
Rarity: gold (exclusive)
Element: light
Max ATK: 4018
Max HP: 31.4K
Max FS: 9460
Signature ability: TEARS OF JOY
  • Gain REGEN for 6 seconds when spawning a TEAR
  • On TEAR DETONATION, immediately recover 6% HEALTH per active TEAR
Stats: +150% HP, +35% defence, +50% ATK
Resistances: bleed, stun, disable
Moves:
  • Inferno Brigade BB3
  • Napalm Shower BB2
  • Silent Scope BB1
  • Napalm Shot
  • Egret Dive

Tier 5: Heavy Reign
Rarity: bronze (worth evolving to silver and gold)
Element: air
Max ATK: 3257
Max HP: 25.4K
Max FS: 7656
Signature ability: OVERCAST
  • 50% chance on CRITICAL HIT to gain 15% meter for BLOCKBUSTERS
  • 50% chance to gain 15%. meter for all BLOCKBUSTERS when suffering a CRITICAL HIT
Stats: +50% crit rate, +35% defence, +100% ATK
Resistances: stun, disable, cripple
Moves:
  • Inferno Brigade BB3
  • Motor Brigade BB2
  • Silent Scope BB1
  • Egret Call
  • Egret Dive

Tier 6: Ivy League
Rarity: silver
Element: air
Max ATK: 4667
Max HP: 22K
Max FS: 8525
Signature ability: FENCED IN
  • SLOW opponent's BLOCKBUSTERS for 10 seconds when spawning a TEAR
  • On TEAR DETONATION, drain -20% of the opponent's METER per active TEAR
Stats: +100% ATK, +35% defence, +50% meter gain
Resistances: stun, disable, bleed
Moves:
  • Inferno Brigade BB3
  • Napalm Shower BB2
  • Silent Scope BB1
  • Napalm Shot
  • Napalm Shot

Tier 7: Sheltered
Rarity: bronze (worth evolving to silver)
Element: fire
Max ATK: 3468
Max HP: 21K
Max FS: 7120
Signature ability: OVERLY CRITICAL
  • Increases CRIT RATE by 10%
  • Increases teammates CRIT RATE by 10%
Stats: +100% ATK, +35% defence, +50% crit rate
Resistances: stun, disable, bleed
Moves:
  • Inferno Brigade BB3
  • Motor Brigade BB2
  • Silent Scope BB1
  • Napalm Shot
  • Napalm Shot

Special moves:
  • Bäillement (TAUNT your opponent to gain IMMUNE for 15 seconds)
  • Banishment (Forces enemy to TAG OUT on HIT, removing all COMBAT EFFECTS)
  • Burst (On HIT, inflict CRIPPLE for 10 seconds)
  • Egret Call (TAUNT your opponent to gain ENRAGE for 10 seconds)
  • Egret Dive (If used to counter an attack, STUN opponent for 5 seconds)
  • Egret Moto (On HIT, inflict ARMOR BREAK for 12 seconds)
  • Napalm Shot (100% chance on HIT to inflict BLEED for 8 seconds)
  • Napalm Toss

Blockbusters:
  • Canopy Bounce BB1 (50% chance on HIT to remove all beneficial COMBAT EFFECTS)
  • Inferno Brigade BB3 (25% chance on HIT to inflict HEAVY BLEED for 10 seconds)
  • Motor Brigade BB2 (25% chance on HIT to STUN opponent for 6 seconds)
  • Napalm Shower BB2
  • Silent Scope BB1 (Has a 35% increased chance to land a CRITICAL HIT)
 
Last edited:
Weird question: if you wanted to use sheltered parasoul for the 10% crit, would it be worthwhile? I have one with the 10% and it shows in the pause menu when she is out, but not when I pause with a teammate out. Is the crit still there? Is it a bug?
 
I forgot what inferno brigade was, was it the one where parasoul opens her parasoul and a bunch of soldiers start shooting?
 
Weird question: if you wanted to use sheltered parasoul for the 10% crit, would it be worthwhile?
If you have someone like parasite weave who relies on crit to do stuns, then yes, it is a worthwhile option. Anyone who relies on crit rate will go great with sheltered parasoul
 
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Tier list updated: No Egrets moved up to #2, Princess Pride down to #3, Heavy Reign up to #4.

No Egrets and Heavy Reign are both worth evolving to gold due to the usefulness of their signature abilities.
 
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Because Heavy Reign and No Egrets are supposed to be evolved to gold, do I sac my silver Heavy Reign to do so, or save her to evolve?
 
Because Heavy Reign and No Egrets are supposed to be evolved to gold, do I sac my silver Heavy Reign to do so, or save her to evolve?

Even though they're both good enough to be gold, No Egrets is a better candidate if you really have to compromise.
 
Seeing my precious Ivy League fall to tier 6 makes me sad. I'll admit she isn't the best candidate for gold PFs.

Primed is so good. Those bleed triggers really help.
 
She seems pretty similar to no egrets. Both have abilities which effect meter,damage similar..health similar..
 
Her ability is nowhere near as good as No Egrets. Stats are only part of the equation; which is why Heavy Reign is also higher. Her abilities don't help out that much.
 
Sorry for necro bumping, but a quick question, I have a silver about level 20 Heavy Reign and a level 10 No Egrets Para, I currently rely on my Heavy Reign because I have alot of gold and powerful blockbusters and supers for her, I opened up a bunch of relics and now have 4 silver paras (mix of ivy leagues and no egrets) Question is, which one should I evolve first?
 
Sorry for necro bumping, but a quick question, I have a silver about level 20 Heavy Reign and a level 10 No Egrets Para, I currently rely on my Heavy Reign because I have alot of gold and powerful blockbusters and supers for her, I opened up a bunch of relics and now have 4 silver paras (mix of ivy leagues and no egrets) Question is, which one should I evolve first?
Evolve No Egrets

Heavy Reign sucks