- Joined
- Dec 9, 2019
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- 27
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Daily events?
bored
It still hurts me that they ruin the main attraction of the game. PF
bored
It still hurts me that they ruin the main attraction of the game. PF
Let's be objective, daily events are boring or get boring at a certain point in the game. this is my suggestion.
1.- Enable a function that facilitates the completion of daily events to what we will call "SKIP" I don't know what to call it, but it is inspired by the deployment mechanics.
SKIP CONCEPT
DIFFICULTY | option | option | option | option | option | option | |||
LEVEL | EXP -% reduction | GOLD -% reduction | TIME Hrs. | VARIANTES used | gift -% probility | elemental shards | |||
BASIC | 10-20-30...70 | -60,-50, -40...-0 | -60,-50, -40...-0 | f*,12,6,...0.5 | 3, 2....1 | -60,-50, -40...-0 | |||
ADVANCED | 20-30-40...70 | -60,-50, -40...-0 | -60,-50, -40...-0 | f*,12,6,...1 | 3, 2....1 | -60,-50, -40...-0 | |||
EXPERT | 30-40-50...70 | -70,-60, -50...-20 | -70,-60, -50...-20 | f*,12,6,...3 | 3, 2....1 | -60,-50, -40...-0 | |||
MASTER | 70 | -50 | -50 | f* | 3 | -80 | 0 |
*F = until the end of the event
if you want to add new ideas feel free to comment.
Graphic example: