- Joined
- Jun 29, 2017
- Messages
- 550
- Reaction score
- 393
- Points
- 63
- Age
- 46
I just kinda wish it wasn't quite mandatory to play every single day. One of the things I've liked about this game is that I can take a week off if I get busy. I might miss out on some stuff, but I don't *need* that stuff. Now if I take time off, I could lose my Diamond 4 rank, and not have ready access to diamond keys any more. Rank points feel like they're quite hard to accumulate.
Yeah, I know that feel, it's the same for me. It's like not using powerful items in a game because you might need them later and ending up watching the final credits with an inventory full of unused doomsday devices.There's a weird fine line to walk where you need enough offense to win, but you don't want to use one of your characters that will just cruise to win, because you may need them elsewhere
Sooo. I just burned 300 theo on recharges while fighting 2 ranks up (G2 vs D4).
And I think it's not worth it.
I mean the results aren't here yet, but it's obvious the opponent would win. It was obvious when I still wasn't throwing theo around since he was doing a clean run. But I decided to clear the map just for the challenge (which I eventually did). And I don't think it was a good idea or an experience I would like to repeat.
I don't think I'll be doing uphill battles like this anymore since the outcome is pre-determined, and theo waste is not rewarded in any way. I think it would be sensible to make characters not burn out at least on the triple nodes if you are fighting uphill. There's almost zero chance that you'd win anyway, but at least that way it would not feel actively harmful trying to clear the enemy map.
Well, refreshing is a meaningful thing when, say, doing an even matchup, slipping on a boss node and seeing the enemy having failed attempts too. I used it once to a pretty good effect. It's useless as a way to compensate for the lack of a good roster or rank difference though.I've been tempted to refresh during a RBattle, like you said, just doing the basic math any loss is a huge set back, and spending Theo does not guarantee a return on investment.
Refreshing/drained fighter mechanic was on the Survey. 1 use of fighters sounds good, but players (especially new & casual) are used to getting 2-3 fights out of a 'strong' card and don't necessarily have more than their 'go-to' team of 3-4 trained-up fighters. Obviously 'end game' players have a larger/stronger stable of cards.
Nah, they still award drift coins, and drift coins are the only sensible way to get diamond keys. And you'll need diamond keys since you are eventually going to get natural diamonds just by playing normally. In fact you'll most likely be getting natural diamonds at a faster rate than diamond keys required to max them.(and IMHO the rewards below Diamond Tier certainly are not worth the time/effort).
Rift Battles is just a Daily map with player generated PF defense nodes with none of immediate rewards. 7 battles over 7 days is a long time to wait for rewards (and IMHO the rewards below Diamond Tier certainly are not worth the time/effort).
Refreshing has always been situational if doing so is in your best interest. And I'm agreeing that there is no incentive/reward for soldiering on w/refreshes through a RB map like there is for an Expert Daily map. We're seeing that now. Players are doing the math either from an overall score perspective or from Fight Score comparison and just stop trying/playing. Hell, gaining XP would be enough to tryhard and win on difficult nodes worth it. I might lose the battle, but at least my fighters gained some XP for the next one.Well, refreshing is a meaningful thing when, say, doing an even matchup, slipping on a boss node and seeing the enemy having failed attempts too. I used it once to a pretty good effect. It's useless as a way to compensate for the lack of a good roster or rank difference though.
Overall I don't really have a problem with refreshing here. I do have a problem with zero incentive to tryhard on difficult matchups, since you don't get (more like do lose) points for tryharding and lose time, effort and theo in the process for pretty much guaranteed zero gain.
Yes, obviously, Rift Coins are the only value at any tier below Diamond. Everything else you can earn outside of rift, some items, faster than 7 battles over 7 days. Again, IMHO, not worth it. I'm sure I'll get to the level someday where RiftBattle is worth my time/effort, it's just not this week.infine said:Nah, they still award drift coins, and drift coins are the only sensible way to get diamond keys. And you'll need diamond keys since you are eventually going to get natural diamonds just by playing normally. In fact you'll most likely be getting natural diamonds at a faster rate than diamond keys required to max them.
Yeah, it's been reported in the bug thread.Oh boy! I discovered a bug! The map and pre-battle screen are telling me I'm going to fight two completely different groups! How the heck am I supposed to plan what team to bring to this mess?
Yeah, it's been reported in the bug thread.
I was able to fight the correct team eventually, by toggling between "My Base" and Battle maps several times (though, it doesn't always work and the number of times to 'fix it' is in consistent.)
Anyone know the milestones ratings when you get a rank up? I've gotten to 1971 and I'm still gold 1. A few fighters I've faced a few diamond 4 fighters and they were lower rating than me. (I'm guessing I have to get 2000 for diamond 4?)
Oh, that makes sense. Though it would be nice to see where my standing is, I'll hope for the best!I have a feeling it'll be at the end of the event, unless I've been really skating right on the edge of dropping to Gold 1.
I think the rift raising (the number) and the rift rank (gold/silver/diamond) are two things. I think the initial rift rating is based on your rank and your rank is based on your collection, but the railing will change as you win/loss/not play and rank will change as you have stronger fighters.Anyone know the milestones ratings when you get a rank up? I've gotten to 1971 and I'm still gold 1. A few fighters I've faced a few diamond 4 fighters and they were lower rating than me. (I'm guessing I have to get 2000 for diamond 4?)
As for the battles, I usually depend on the strong defense teams to stop my opponents due to my limited offense characters. The battles gets difficult very quick, I didn't think ICU would be good on valentine until fighting a diamond SK valentine with icu and lost against it. (Thankfully I'll be able to diamond my wulfsbane soon, then again, I have to start putting effort into all my diamonds if I wanna get far)