1. [2018/06/22]
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Rift battle general discussion

Discussion in 'General Discussion' started by Luke, Dec 13, 2018.

  1. educavalcantee

    educavalcantee Active Member

    Jan 2, 2019
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    I think a simple solution to reduce the stress with the rifts is to add the "finish" button when you're done playing. Ppl won't have to wait so long. (And a button to stop the search for opponents)
  2. cappatacus

    cappatacus Well-Known Member

    Feb 1, 2018
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    Like Liam said, I don't think taking away tension, or at least in large quantities, from a naturally competitive game mode is healthy. Anxiety is one of those things that seems bad, but is good in moderation as a way to inspire action. No tension = no drive for competition.

    As far as keeping rewards the same throughout each tier, I think this would be awful. Now people again have some drive of competition taken from them as they have no reason, say, to progress from G4. And while going from Gold to Diamond could be a motivation, the jump from those two tiers is significant. Someone in G4 wouldn't have much hope of getting to D4, so they would remain stagnant. As it is, we can celebrate smaller, realistic accomplishments like moving up within a tier and getting some penance for it. It doesn't seem smart to take that away.

    Taking away the paid ticket system doesn't seem like a bad idea, but I can't help but wonder if that will chip too much from the devs. That's completely up to them.
    educavalcantee likes this.
  3. moomouse

    moomouse Active Member

    Jan 30, 2019
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    this!! this is exactly why i dont have any sort of desire to do rifts. i dont see the point in doing at the very least 7 (usually difficult and annoying) fights only to get like one bronze key ~500 silver relic shards. so because i dont want to waste my time on subpar rewards, my rift score drops lower, and the cycle just repeats. if the reward system was changed, id be doing rifts every single day honestly
  4. evilgordo

    evilgordo Member

    Jul 30, 2018
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    I was having fun before Rifts was a thing and having quit Rifts when Catalysts showed up has made the game fun again.
    Honestly, Rifts is strictly more fun for Enfranchised and End Game players. Overall, IMHO, (All) the rewards are just not worth the time/stress since they all can be acquired elsewhere just by doing the basic PF/Mission grind (yes, you can only get Rift Coins by doing Rift, but really don't need them to buy Catalysts if not playing Rifts).

    Personally, I think Rifts might have been better received if there was no initial seeding and with Catalysts from the start. Everyone should have started @ Rookie, but only paired by Player Level within +/- 2 levels. Let the tiers/ranks work themselves out based on performance/participation. I started Gold 1 and after the first Rift adjustment quickly fell to Gold 4. Catalysts show up and I stop, probably Silver 1-2 by now due to decay.

    I feel the frequent changes to Rifts didn't help either. Just when you get comfortable with Rifts, along comes another change and not for the better.

    ATM, Rifts is not how I want to play SGM and I feel that I'm not missing out on anything by not doing Rifts. I might just start again when my Rift score is 0. Maybe I'll appreciate my rewards if I feel like I earned them.

    Rifts is not for everyone and once you figure out what works for you within the plethora of options in playing SGM, I hope those of you that are stressed/frustrated will have fun again too.
    Pepperlunatic and Dusty00 like this.

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