Just gonna dig this thread up again cause i wanted to add something (also
@Liam seems to be lurking on the forums a lot currently so hey).
I have noticed that, now that i have gotten the Diamond fighter i wanted the most, and i do not have to worry so much about grinding new diamond essence and diamond keys, my enjoyment of rift battles has grown *A LOT*.
Before it felt like an absolute chore to play, because it was very very stressful, because you wanted to stay in diamond tier to get all the necessary rewards.
Now that i have basically stopped caring about the rewards, i actively go out of my way to play some matches of rifts.
I'm actually having fun with them now (aside from a few catalysts that can be very annoying).
I'm not actually sure how, as a developer, you could take away this stress of losing your tier, but i think this would be a very important thing to focus on if you want people to be more excited for rift battles, considering the amount of work you have already put into it.
One thing could be to normalize rewards between tiers a little, or have all tiers within one "rating", give the same rewards.
For example, no matter if you are Gold V or Gold I, you still get the same rewards regardless, which would make it less painful if you were demoted one tier.
Another idea could be to remove the free and paid ticket system. If you are a F2P-player and dont spend theonite on premium tickets, having only 2 chances a day to make up previous losses could be a source of stress. So perhaps if you could keep grinding in hopes of getting more wins it could alleviate the stress for some players?
These are just examples i quickly made up, but i think the main thing holding back rift battles are how stressful it can feel, so anything to alleviate that for players would be nice in my opinion.
I wanted to write this up because i've spread a lot of salt around this thread and the discord in the past months due to rift battles, but now that i can just play it for fun, it has become so much more enjoyable.