• [2018/06/22]
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Bug - Normal Shadow puppet doesn't stop time when almost dead and in replay the fight starts with her dead and the bot plays in my place in Holodek Hazards Master

Alebanane

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I was playing Holodeck Hazards on master mode when Peacock "That s all folks" drained all my health to my shadow puppet (who has her skill tree maxed out so she has the stop time ability) but she didn't stop time, gained the miasma for half a second and died in with the screen not even flashing to the stopped time color . When I wanted to screen-record the replay, the fight starts with Beowulf against Double and Shadow puppet IS ALREADY DEAD at that start of the match replay. Which is weird because my side's Beowulf plays by himself, which I never did originally. You can see in the screenshot that only 1 second passed in the fight and Shadow puppet is already dead. Also, this is not the first time when she didn't stop time. One time in Parallel realms nightmare mode, she stopped time for half a second, gained miasma, and the opponent could still hit me and I died, which is very unconventional in Parallel realms.

my player id is: 1jo0-5dco7
 

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Was your Shadow Puppet defeated by an actual hit from Peacock? You mention 'drained all my health' but That's All Folks doesn't have a health drain, so curious what was happening there.

The replays are pretty busted right now, hence why it's not playing back properly.
 
Was your Shadow Puppet defeated by an actual hit from Peacock? You mention 'drained all my health' but That's All Folks doesn't have a health drain, so curious what was happening there.

The replays are pretty busted right now, hence why it's not playing back properly.
It was by an actual hit, but this is not the first time which is annoying