fanghoul
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Getting Invincibility when you use a blockbuster seems counter-productive, as that's usually a few seconds of nothing but you dealing damage to your opponent, and then they're probably knocked down and still not hurting you, so maybe at best you have a couple seconds left over once they get up where they can't hurt you and it would actually matter?
I mean, there's the occasional case where I flub the timing for a blockbuster and get punished for it, but having Unflinching in that instance seems like it would be more valuable.
I mean, there's the occasional case where I flub the timing for a blockbuster and get punished for it, but having Unflinching in that instance seems like it would be more valuable.