- Joined
- May 2, 2020
- Messages
- 18
- Reaction score
- 4
- Points
- 3
Ok the AI was way too bad about getting thrown in the previous patch, but now it's too much. The AI in higher streak PFs and Rifts will sometimes be content to block and do nothing and timer scam you. I get that there's no tribunal of fighting games forcing you to keep the attack/block/throw counter circle alive, but I think it could benefit from some tweaking.
You can't intercept a dash in if they just sit there and block. The AI won't let you get an unblockable off at high fight scores. Anecdotally, I don't think I've ever been able to hit a character with an FS of 25k+ with an unblockable. Again, anecdotally, I don't think I've ever gotten a frame trap to work against anything around 25k+ as well.
You can't intercept a dash in if they just sit there and block. The AI won't let you get an unblockable off at high fight scores. Anecdotally, I don't think I've ever been able to hit a character with an FS of 25k+ with an unblockable. Again, anecdotally, I don't think I've ever gotten a frame trap to work against anything around 25k+ as well.