• [2018/06/22]
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Bug - Normal Wrong energy recharge time

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MatchHog

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The new full tree upgrade button feature is nice and all, but it seems to have brought new issues along...

Screenshot_2023-12-16-15-10-08-903_com.autumn.skullgirls.jpgScreenshot_2023-12-16-15-15-59-092_com.autumn.skullgirls.jpgScreenshot_2023-12-16-15-16-00-782_com.autumn.skullgirls.jpgScreenshot_2023-12-16-15-27-26-310_com.autumn.skullgirls.jpgScreenshot_2023-12-16-15-27-36-007_com.autumn.skullgirls.jpgScreenshot_2023-12-16-15-27-37-556_com.autumn.skullgirls.jpg

Somehow, full tree Armed Forces doesn't recharge as fast as other full tree variants. The matches were played in a row without changing or modifying teams whatsoever, the characters did not level up, the energy refills weren't used.

It might be app dependant, as I have closed the app for some minutes in order to take timelapse footage.

Edit: Heart of Darkness, which I also have upgraded using the button, is affected by this as well. So it looks like it's the new feature's fault
 
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This should now be fixed
Sorry for replying to something that should be resolved, but I'm still facing the issue. Will the fix be in a soon to be released update patch?

Both were at 2 energy after fighting twice in light prize fight. I turned off Skullgirls, waited some time by watching a 7 minute Youtube video and then turned it on again. As you can see, Wild Child has 3 and 1/2 energy, which is perfectly in line with the 7 minute wait when the skill tree is maxed.
Both characters have their tree maxed.
If the game stays on, the energy recharges as intended, this happens only if the game is not running.
IMG_20240107_121031.jpg
 
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Filed a customer support ticket as instructed. Thanks for the heads up.
 
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