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Fights Air OK Blockbusters & Specials!

Discussion in 'Feedback & Suggestions' started by Cartouche‼, Feb 12, 2018.

  1. Cartouche‼

    Cartouche‼ New Member

    Joined:
    Feb 11, 2018
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    i love that they've figured out a way to include the air only BBs and specials by adding a launcher to the beginning of the attacks but what if those were also made executable during the air juggle? They would be soooo much more satisfying to watch due to being closer to their execution in the console game

    Currently there are BBs and specials that work in varying parts of the jab combos, be it during the initial one or the continued one after the launcher but without going into the air juggle [e.g. dash hit (x1) → jab combo → launcher → dash hit (x1)→jab combo OR special OR BB.] It'd kinda be the same thing with making the applicable ones Air OK. Blockbusters and specials that are air ok can be highlighted in some way after the jump into the air juggle or it can just be listed in the moves' stats viewer. Just please don't make the air ok ones a new move altogether, extremely bad idea.

    Specific Examples:
    Filia: launcher → air juggle → before the last hit do [air ok] Hairball → [air ok] Gregor Samson
    Eliza: launcher → air juggle → anywhere after first hit do [air ok] Nekhbet Breaker
    Painwheel: launcher → air juggle → literally anytime [air ok] Buer Thresher
     

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