Do not take it as nonsense, but watching the special moves modifiers and the possible returns of the Marquee Ability (Viewed in Closed Beta Test) I come up with a suggestion called Items. It consists of collectable items that the player could be getting through relics (specifically the Take a Break Relic and Daily Relic). The way to use them would be depending on the element of the character you want to use. Example: Shell: This item can only be used by Water characters. Each item could have a fight modifier. Example: Windmill (Air Character Item): X% Probability of gain X BUFF for X seconds, or: Probability of X% of causing X DEBUFF to the opponent for X seconds. I would propose that they be 3 Items for each element and that they have the same uses of the Special Moves (either, that they are repeated and / or that those that are unused are sold). This is a suggestion that occurred to me after reading the 2018 PREVIEW. Salute.