1. [2018/06/22]
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"HEADSTRONG" - Strategy and Discussion

Discussion in 'Cerebella' started by Liam, Nov 16, 2017.

  1. Liam

    Liam !Robot
    Hidden Variable Dev

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    Headstrong'.png

    This thread is for discussing Cerebella's bronze variant: "HEADSTRONG"
    General strategy, team position, character role, etc.
    It all goes here!

    * Please note that the fighter score shown in this image may not reflect the actual fighter score of the variant in game.
     
    #1 Liam, Nov 16, 2017
    Last edited: Dec 19, 2017
    JarlBeimar likes this.
  2. Museamongmen

    Museamongmen New Member

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    She is honestly one of my main to go fighters, especially if its bronze only. I'm currently working on maxing her skill tree out so I can turn her into a silver
     
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  3. EmeraldSkirmish

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    I'm honestly not a huge cerebella fan compared to quite a few other fighters... but i'll admit, she's worth making into a silver. Might turn her into a gold if she gets to level 40 any time soon (I don't use cerebella too much)

    Important to note that diamiond drop is considered a throw, and I'm sure other BBs and special moves are, too.
     
  4. Altarion

    Altarion Member

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    On that note:
    Which moves do count as throw?
     
  5. vucaar

    vucaar Active Member

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    Well, for this character, I know some moves and blockbusters that count as a throw (I don't know if more movements or blockbusters can activate her ability) and these are:
    - Diamond Drop (Blockbuster)
    - Merry Gorilla (Movement)
    - Excellebella (Blockbuster)
    - Ultimate showstopper (Unblockable blockbuster)
     
  6. moisterrific

    moisterrific Well-Known Member

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    Don’t forget Pummel Horse and Grab Bag
     
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  7. MedK

    MedK New Member

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    Pummel Horse doesn't count as a throw afaik. You can block it just fine.
     
  8. Psyche

    Psyche Not An Actual Corgi
    Moderator

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    Being blockable doesn't make it not a throw. Perhaps you could interpret it and say that the first hit is not a grab but the move as a whole is definitely a throw; at least in the game's eyes.
     

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