• [2018/06/22]
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Characters Buff suggestion for Painwheel base kit

Aoskull

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Here are some suggestions for PW base kit improvement.

Grudge
- BLOCK PROFICIENCY increases by 5-10%. Each time you guard an attack, permanently increases damage by 1.5%.

Cruel Lily
- Make it cancellable by BB
- 25/35/50% to inflict GUARD BREAK for 8 sec (includes blocking)

Violet Grudge
- Make it usable in the air
- 15/20/25% to inflict HEAVY BLEED for 10 sec. Deal 50% bonus damage if opponent is suffering from BLEED

Hatred install
- 50/75/100% to remove all DEBUFF and Gain ENRAGE for 10 sec

Death Crawl
-
10/15/20% to inflict BLEED for 8 sec

Fracture
-25/35/50% to inflict DEATH MARK for 10 sec. Last hit inflicts IMMOBILIZE for 10 sec.

Buer Thresher
-15/20/25% to remove all BUFF
 
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- Death Crawl has a ton of attacks, so either the proc chance or duration should be increased, but not both imo. Or at least not super much.

- Buer Thresher sounds a bit too powerful, again given how many hits it has. Each hit having a 15/20/25% chance to remove a buff, instead of all buffs would be more reasonable.

- Fracture Reaper really needs its damaged increased, and flow better combo wise. It's simply not worth using over her other BBs. Since you removed Armor Break from Buer, giving it to Fracture instead of the immobilize would be the better call. PW has no reliable source of Armor Break right now.

- I agree that Grudge should be changed, but I don't agree with this version. It's still defensive based and easy to go around. On offense, you want to avoid attacks all together. The bonus values are also too small to be valuable. Even though I think current Grudge is useless, it still offers more value than this. A proper offense based Marquee is needed

An option for Grudge would be to give PW access to Armor Break somehow. She has imo one of the best Charge attacks in the game, so possible Charge attacks apply Armor Break for X-Y seconds.


I overall really like the proposed changes
 
Well some of them are really similar to my Painwheel base kit suggestions but I will comment on them nonetheless.

Grudge
- BLOCK PROFICIENCY increases by 5-10%. Each time you guard an attack, permanently increases damage by 1.5%.
Not bad as an idea, but you didn't add any type of crowd control like wither, disable bbs, disable specials etc to her moves to support this MA. I guess you can make up for it with Guest Stars?

Cruel Lily
- Make it cancellable by BB
- 25/35/50% to inflict GUARD BREAK for 8 sec (includes blocking)
I proposed this change on Violet Grudge but it works either way. If it is going to be used like this not only it should have the "cancellable" property but should also have less winddown time to fully play around it.

Violet Grudge
- Make it usable in the air
- 15/20/25% to inflict HEAVY BLEED for 10 sec. Deal 50% bonus damage if opponent is suffering from BLEED
Basic but usable.

Hatred install
- 50/75/100% to remove all DEBUFF and Gain ENRAGE for 10 sec
Pretty much the same proposal with mine but weaker. I think there should be no RNG involved in removing debuffs as there are far superior ways to already deal with them like tea slip or immunity taunts.

Death Crawl
-
10/15/20% to inflict BLEED for 8 sec
Same proposal.

Buer Thresher
-15/20/25% to remove all BUFF
Debuff removal ✅
Buff removal ✅

I don't like the idea of giving every unit the same kit.
 
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Pretty much the same proposal with mine but weaker. I think there should be no RNG involved in removing debuffs as there are far superior ways to already deal with them like tea slip or immunity taunts.
Tea Slip is also not guaranteed and doesn't do anything noteworthy apart from Reloading.

I think this version is fine, given that the ability can deal decent damage, gives you a buff and is pretty safe on Block