• [2018/06/22]
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  1. Aoskull

    OFFICIAL: 7.0 Update Notes - Guest Stars Debut!

    I understand that many people are calling for balance changes, but that will probably come in the new year, in line with the announcement of new monthly fighters. Especially I'm really waiting for Ginger and Weave to get buffed…
  2. Aoskull

    Characters Wetwork - [ Value improvements ]

    - In fact, I often use her in various modes and don’t think she’s weak. I’m Sorry but I think people who say she's weak just aren't good at handling charge attack. I agree that her sigs are kinda difficult to use, but it's very powerful when you handled well. - Thanks to the evasion, it is easy...
  3. Aoskull

    Characters Nerf suggestion for No Time to Die

    - Certainly, the characters with inverse polarity are at least Gold, and the move is only Marie's BB3. This is not a good thing for newcomers. But the situation is even worse since no new silver have been added in a while because of BS pass. Let's hope the devs add a silver with inverse...
  4. Aoskull

    Characters Nerf suggestion for No Time to Die

    This time, I will talk about No Time to Die, one of the several nerf suggestions I have made previously. - Since my last post, I've been thinking seriously about this. This ability is currently really wrecking in defense, and troubling many players, especially newcomers. - In the first place...
  5. Aoskull

    Characters Suggestions for some basic ability’s nerf

    I have made many suggestions for buffing so far, but nerfing is sometimes necessary to maintain balance of the match environment. Therefore, I’ll post suggestions for nerf some of the destructive elements. Ringlet Spike Old: Inflict BLEED for 4/8/12 second on hit New: 25/35/50% to inflict...
  6. Aoskull

    Characters Buffing Weaker Kits: Double

    Again, nice suggestion you got there! Here’s my feedbacks. - “Effect chance is doubled when at an elemental advantage” seems to be good. nice job, man! - Chaos seems to be nice but Idk if it needs to reduce the duration. - Previously I posted Flesh Step reworking suggestion and It was quite...
  7. Aoskull

    Disappeared Custom Fighter thread

    What…Even the devs don't know... So that means my prediction was wrong, the section wasn't being renovated.😭 But anyway, thanks for sharing the info, man. I hope one day you can find the cause and get everything back to normal!
  8. Aoskull

    Characters Parasite Weave - [Making her STUN more consistent]

    If you've been following my previous threads of reworking suggestions, you may know that but here’s my idea. Parasite Weave 🔴 Sig1 - 15% on hit to inflict SLIME for 5/7/10 seconds and gain 3% BB METER. If opponent is not suffering from SLIME, additionally inflict HEAVY BREED for 7 seconds...
  9. Aoskull

    Characters Creaciones de cartas

    Idk but here are some reasons I can think of: - There was a terrible thread vandal - Being sued by some individual or company for copyright infringement - The section is currently being renovated - Simply abolished (I hope it’s not true)
  10. Aoskull

    Disappeared Custom Fighter thread

    It seems like Custom Fighter thread is completely disappeared from this “General Discussion” section… I was really disappointed to see that all of postings of Custom Fighters including mine has totally erased! This incident is extremely painful for all custom fighter creators. This also...
  11. Aoskull

    Oh? It seems like Custom Fighter section is now disappeared from forum… what happened?

    Oh? It seems like Custom Fighter section is now disappeared from forum… what happened?
  12. Aoskull

    Characters Buffing Weaker Kits: Cerebella

    Nice suggestion you got there! Here’s my feedbacks. - Imo haste is a good option for taunt. Since Beo, who is also a throwing fighter has haste in his taunt, I think they can be categorized well. With this change, it will be easy to achieve a fighting style that was previously difficult...
  13. Aoskull

    I hired Locked In for the first time in PR but tbh I don't like her special effect that much… An...

    I hired Locked In for the first time in PR but tbh I don't like her special effect that much… An effect itself is not bad, but this long animation occurs every time you use BB, which slows down the tempo of the game and is not something I personally like. As I suggested a while ago, I would...
  14. Aoskull

    Characters Buffing Weaker Kits: Ms. Fortune and Painwheel

    Nice suggestion you got there, man. Here are some feedbacks from me! Ms.Fortune - El Gato doesn’t need adjustment imo.It's already very powerful in a crit-focused build. - Feral Edge’s perma death mark seems to be OP. The value of Perfect Dark and Nerv will surely plummet. 10 sec is enough. -...
  15. Aoskull

    Characters Current progress of my reworking suggestions

    As the end of the month approaches, it's time to share progress on my (our) current reworking suggestions! - First, thanks to everyone who commented on my thread! I am even more motivated to make my suggestions. Now, most of my previous suggestions were solidified, but some are still not.Here...
  16. Aoskull

    Characters Reworking suggestion of Blood Oath and some Eliza’s move

    - Upper Khat should be nerfed imo. I personally think that the fact that it can easily produce the same 6-second stun as Dream Catcher is a bit too strong. Agree that Sekmet attacks and Sekmet’s Fury are fine. - Big Band's Giant Step is not currently OP, so I think option 2 could help balance...
  17. Aoskull

    Characters Reworking suggestion of Blood Oath and some Eliza’s move

    I see, that's right. Maybe Chaos Vanish, Upper Khat, Anubis and Sekhmet are what bring her a bit OP, so I also made suggestions to nerf that. If that's the case, there shouldn't be any problem with buff Blood Oath imo. I'm looking forward to the comments from you guys on this too! Chaos Vanish...
  18. Aoskull

    Characters Reworking suggestion of Blood Oath and some Eliza’s move

    Eliza's first marquee, Blood Oath, tends to be used much less than the second one, Ritual Sacrifice. The BB meter tends to be more important than HP, and it is said that simply increasing endurance, not quick recover effect like Sacrifice is almost meaningless in the situation when teammate has...
  19. Aoskull

    Fights A suggestion for the stage of Rift

    Don't you think it's boring to fight on the same stage with the same bgm over and over on the Rift Battle? If so, you are not alone! I also strongly think so. This has not changed since the initial release, so especially for the perspective from advanced long-time Rift player, this makes the...
  20. Aoskull

    Collection Suggestion for shard exchange store

    The Shard Exchange Store is great function to get guaranteed fighters you want, but the current store lineup is too limited and very disappointing. So, here’s my suggestion of shard store improvements! - I think it would be a good idea to add a “Daily lineup” section to the store. This would...