• [2018/06/22]
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Search results

  1. Aoskull

    About Big Band 2nd marquee

    Can Big Band’s 2nd marquee exceed the resistance limit (50%) ? I asked that in JP community but no one knew about it, so.
  2. Aoskull

    Characters Reworking suggestion of Octoplasm (2nd)

    I asked the JP community about Octoplasm's performance and... well, it was terrible. Many of them said that 35 sec of quietus is really a waste since Marie has a lot of ways to inflict it. Especially this ability completely ruins the PA. Also, element restrictions are not well accepted. So, I'll...
  3. Aoskull

    Characters About Grave Danger

    Currently, there is a discussion going on at JP Wiki regarding the performance of Grave Danger. The general content is that her sig1's 15 seconds of heavy regen is not stackable, which really doesn't mesh with her BB barrage tactic, so it would be better to change to something better instead...
  4. Aoskull

    Characters Marie - Octoplasm [ Rework ]

    Sig1 is a big nerf. Her sig1 already had some utility, removing it completely would be criticized by many players... Also, permanent 5 Slimes can be incredibly powerful in some situations, but it is undeniable that it lacks Versatility in offense. Imo Octoplasm is a fighter that can be more...
  5. Aoskull

    Halloween is coming, So I update my banner again! All variants are my original, based on...

    Halloween is coming, So I update my banner again! All variants are my original, based on Halloween season! (btw Umbrella is completely new) I might make another banner in the future…
  6. Aoskull

    I saw a comment in JP wki that “If you inflict doom by Masked Menace and then switch to Unholy...

    I saw a comment in JP wki that “If you inflict doom by Masked Menace and then switch to Unholy, you can defeat opponent reliably without distance restriction”. I strongly agree with it!! Certainly Unholy’s curse is longer than Menace’s doom, and since she’s really weak against burst or throw...
  7. Aoskull

    I'm very lucky this week, I got 4 diamonds from premier relics! - Overclocked - Fly Trap - Foot...

    I'm very lucky this week, I got 4 diamonds from premier relics! - Overclocked - Fly Trap - Foot Soldier - Class Cutter
  8. Aoskull

    Characters Heavy Handed Rework

    This will make her lose her original form and become a completely different fighter! Imo her charge attack-based tactics have shaped her for many years, so I hope devs will not completely erase them. Here’s my suggestion. Heavy Handed🔴 Sig1 - Gain ENRAGE every 0.3/0.2/0.1 seconds while...
  9. Aoskull

    OFFICIAL: 6.5 Update Notes - New Monthly Fighters!

    That’s because it’s PR, which makes debuff duration half. I hired Near Death in no mercy too, but it was almost impossible to stack 3 guard breaks and activate bonus damage. However, there are no such modifier in other modes, so she just has low PR suitability and has plenty of room to shine in...
  10. Aoskull

    Other List of my “Rice Grain Suggestions”

    When I play SGM, even the smallest things bring to mind ideas like "wouldn't it be better if it was like this?". So, here’s my suggestions that really doesn't matter, but I would personally like to see happen! Let's just call it the "Rice Grain Suggestions" since these are suggestions for...
  11. Aoskull

    Characters Base reworking suggestions (2024 autumn- winter)

    Heyyyy long time no see! Thanks for your feedback! I’ll take it into my consideration to make my future suggestion. No Egrets seems to be really nice! (I am still not convinced about the Heavy Handed, but it’s just an opinion, I won't say anymore.) About Ginger, Yes! She won’t lose enrage...
  12. Aoskull

    Characters Base reworking suggestions (2024 autumn- winter)

    The 6.5 update is smaller than usual, and we got no adjustment. But it's not all bad things. I also think no adjustments means that devs are thinking about adjustments seriously and gave us more room to create perfect suggestions. So, I'll post the base suggestion for this new season here! I'll...
  13. Aoskull

    OFFICIAL: 6.5 Update Notes - New Monthly Fighters!

    Wait…No guest stars? They said it will “coming soon”, got us excited, but this is what happened... I was also hoping for some balance adjustments, so I'm very disappointed… (and PR everyday again…)
  14. Aoskull

    Other New Debuff - Dim Vision

    The idea itself is good, but since there are many fighters who don't need accuracy, only lowering it will make it useless against these fighters anything other than countering deadeye, and it's hard to deny the lack of power. I think it can be more powerful with little adjustment, so here is my...
  15. Aoskull

    Other Buff - Cripple modifier

    Nice suggestion you got there!! Lupine Pummel Beo is likely to be significantly buffed with this change. However, Lupine Pummel is the only move that can stack multiple cripple fast now, if this change is applied as is, Beo may become OP among all cripple users. So, it can be expected that an...
  16. Aoskull

    My current latest custom fighter, Mythical Sparkle is a really masterpiece for me! [IMG]

    My current latest custom fighter, Mythical Sparkle is a really masterpiece for me!
  17. Aoskull

    Collection Suggestion about move loadouts improvement

    As you get more advanced, move loadouts is good feature that managing moves for various variants. But I think it can improve more, so here’s my suggestions for loadouts improvement! • Add function to name loadouts - Can you please allow us to name the loadouts,devs??? The more loadouts I have...
  18. Aoskull

    Fights Suggestions about SLOW

    - Simply put, I think it would be good idea to make the BB meter increase rate of your own fighter to remain same as normal rate while the opponent is slowed. (Please forget about plan2) - With this change, your own meter increase rate will no longer decrease in conjunction with the decrease in...
  19. Aoskull

    Fights Suggestions about SLOW

    There are various unique debuffs in SGM, but among all, SLOW is often considered as a weakest debuff. It’s good to reduce opponent’s meter gain speed, but your meter speed has also reduced, which is a major drawback. Currently, Freeze Frame is the only fighter which can use slow very...
  20. Aoskull

    I don’t know why, but I got promoted to “Well-known member”. (am I really “well-known”?😅) To...

    I don’t know why, but I got promoted to “Well-known member”. (am I really “well-known”?😅) To commemorate this, I updated my banner again. I think I did a good job!