• [2018/06/22]
    By using our forums, and our in-game services, you agree to be bound by our Privacy Policy found here:
    skullgirlsmobile.com/privacy

Search results

  1. Deadbunny

    Characters So, who's rework is next after Big Band?

    If Painwheel was more themed around brute force and "fatalities" she'd have a more distinct identity in the game. Here's a list of changes I would make if there were to be a Painwheel buff in order to achieve this new identity: -Pinion Dash having 220% damage scaling at level 6 and knocking the...
  2. Deadbunny

    Painwheel Buff Suggestions

    With the Big Band buff in 6.3, Painwheel is now arguably the worst character in the game on offense. She doesn't have a clear game plan or role since many characters far surpass her in damage output and versatility. If Painwheel was more themed around brute force and "fatalities" she'd have a...
  3. Deadbunny

    Characters Suggestion for Scarlet Viper's SA, because why not?

    I think Sviper is fine. Ik a lot of people hate on her since she had a similar design to pre 4.3 blood drive, but she's much, MUCH better. Reason being Eliza is a lot more safer than Painwheel and she also has a regen taunt to cancel bleeds as well as Blood Oath. I think more importantly, Bloody...
  4. Deadbunny

    Characters The Infinite Khat Loop Patch

    Hello! This is Undeadbunny. I use Eliza a lot and post about her quite a bit, and was wanting to say something about the recent Upper Khat changes in 4.3. I understand patching the infinite loop in the corner with it was a neccessary fix, but I have a problem with how it was done. When playing...
  5. Deadbunny

    OFFICIAL: 4.3.3 Update Notes - Now Available!

    So uh. Now comes the #1 question everyone is asking with this update... When is maintenance gonna be over lmao
  6. Deadbunny

    OFFICIAL: 4.3.3 Update Notes - Now Available!

    Yeah, it's going to make elemental prize fights more challenging. Honestly, the biggest thing that makes me upset is the dgum nerf. RIP using her against unflinching...
  7. Deadbunny

    OFFICIAL: 4.3.3 Update Notes - Now Available!

    Hi morn! I have to agree with you here... I think maybe have point bonuses when using corresponding fighters is better than requiring certain fighters to be used.
  8. Deadbunny

    OFFICIAL: 4.3.3 Update Notes - Now Available!

    Not meaning to be rude but, posting this in "Feedback and Suggestions" might be a better idea. It could get more recognition that way.
  9. Deadbunny

    Bug - Normal Stand Out Eliza not able to prevent some buffs.

    Sorry for the poor video quality and cursing lmao
  10. Deadbunny

    Bug - Normal Stand Out Eliza not able to prevent some buffs.

    The following is footage of a bug a few other players in the Skullgirls Mobile Discord found. Players reported that Eliza's diamond Stand Out variant was not able to prevent Squiggly's Dead Alive Marquee Ability final stand buff nor Surgeon General's Immunity and Heavy Regen every 30 seconds. My...
  11. Deadbunny

    Practical Ms Fortune combo

    Does the claw n order combo only work in the corner?
  12. Deadbunny

    Characters Eliza's Unblockable Blockbuster, Lady of Slaughter

    I don't really mind the amount of hits that it is. On both Stand Out and Bloodbath they can benefit from multiple opponent SA procs, and armor variants really don't do much when you have peircing or buff removal in your kit. That's why I always like to use sehkmet bite before her bb3. Stand Outs...
  13. Deadbunny

    Characters Eliza's Unblockable Blockbuster, Lady of Slaughter

    I feel like one of the biggest mechanics to Eliza is meter gain. Whether it be by Ritual Sacrifice, character SAs like Stand Out, Diva, and Bloody Valentine, or getting haste from Sehk Fury. Eliza's BB3 is long and feels powerful, but it in fact does such a low amount of damage in a long time...
  14. Deadbunny

    Characters Eliza's Current Variants

    She's got to be the worst gold imo, or at least tied with Raw Nerv
  15. Deadbunny

    Tomb and Gloom VS Scarlet Viper

    I made a similar thread about how both BV and Tomb are bad and outdated in my opinion and many agreed.
  16. Deadbunny

    Characters Eliza's Current Variants

    I generally agree with this. I think Bloody val could use some number buffs. The recent AI changes have made her better for defense, but say if the Special Move regen was 20% it would make her significantly more potent. I also think maybe Scarlet Viper stats would be better for her and just...
  17. Deadbunny

    Characters Eliza's Current Variants

    Hello everyone. This is Undeadbunny, an experienced Eliza player, and I was just wanting to talk about some of Eliza's variants. This is my first post, so bare with me. Anyways, I feel like a lot of Eliza variants are pretty bad considering signature abilities/stats, and I was wanting to take a...