• [2018/06/22]
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Search results

  1. Hebbski23

    Post your Squigly relic pulls!

    22 relics 1x Dead Heat 2x Nearly Departed 11x Scared Stiff 8x Stage Fright ...not too happy with that luck. I’m 85 Theonite away from another 11 relics though
  2. Hebbski23

    Bug - Normal Permanent buffs made temporary

    Yay, found an additional side effect of this glitch. When the permanent has a timer that counts down to zero due to the Melting Point glitch, the game seems to consider it as constantly expiring. This means that Hunger Pangs (the Squigly PF modifier) essentially gives out infinite health and...
  3. Hebbski23

    Squigly Prize Fight

    I’m not sure if we really have a good, accurate number to try for. The prize fights have been changed since the first Double PF. Now, it’s easier at the beginning of the streak but harder as it goes on, so maybe a lower score is needed in order to place compared to Double’s due to the added...
  4. Hebbski23

    Ugh, I got a streak of 43, 58, and 47 this PF hoping to beat that team. Just lost the 47 streak...

    Ugh, I got a streak of 43, 58, and 47 this PF hoping to beat that team. Just lost the 47 streak, so I’m not in a mood to try again this PF, lol. Quick question, does it have to be a 50 streak? The enemy buffs stop increasing at 40 streak. I didn’t even see your team once, so I’d hate to end up...
  5. Hebbski23

    Bug - Normal Permanent buffs made temporary

    Another interesting quirk to this visual glitch with permanent debuffs. Doom seems to be considered to be in the same category as other permanents, so it gets a little weird when Double Sundae affects it. When Doom is inflicted along with Melting Point, the timer changes to 33 seconds, but the...
  6. Hebbski23

    Bug - Normal Cheater / Hacker Reporting

    Heh, thanks. It’s actually surprising how many characters get countered by her bleed conversion. For example, it converts the unflinching/invincibility from characters like Armed Forces, Untouchable, and Big Top. I highly recommend Rusty. If only her stats were high enough to truly back her...
  7. Hebbski23

    Bug - Normal Cheater / Hacker Reporting

    Uhh, ok? If it helps, I’m on iPhone, not Android.
  8. Hebbski23

    Bug - Normal Cheater / Hacker Reporting

    Lol, that one’s me. That’s just Rusty Painwheel bleed strats for ya :) I actually have several Rusty Painwheels in every rarity tier because of her usefulness in taking down high level teams. Bleed circumvents both Defense and HP boosts, so I typically make really heavy use of it in all PFs...
  9. Hebbski23

    Bug - Normal Cheater / Hacker Reporting

    Yeah, those two reasons are why I was so on the fence when it came to posting that. It really came down to the fact that I’ve never seen anyone open that many at a time, but it seems that stocking up on those relics would be something people would do.
  10. Hebbski23

    Bug - Normal Cheater / Hacker Reporting

    This seemed fishy to me. 5 Silver Lining Relics and 2 Gold Fighter Relics? I know it’s technically possible to have those relics all at once (maybe this person logged in daily for months, got the apology GF relic, bought another GF relic from the store special last month, and neglected to open...
  11. Hebbski23

    Bug - Normal Cheater / Hacker Reporting

    Adding onto that, Painwheel defeating much stronger teams might not be hacking either, as they may instead be abusing unblockable charge attacks loops. Especially if it’s a Painwheel like Blood Drive, as she inflicts bleed damage to defeat teams regardless of their HP.
  12. Hebbski23

    Bug - Normal Permanent buffs made temporary

    I think I figured out who the true culprit is. It seems to be Sundae School Double. Her SA of increasing the timers of debuffs seems to visually screw up the timer when it comes to permanent ailments. In the PF today (Medici Shakedown), the Hemofilia fight modifier is always visually screwed up...
  13. Hebbski23

    OFFICIAL: 2.2.1 Update Notes (LIVE!)

    Yeah, the extra stats kinda limit the characters you can choose. I got up to a 51 streak last PF, and I found out that the buffs go up to 500% damage/hp. The only method that can even work at that point is using characters with really strong bleed effects (Rusty Painwheel+Sundae School Double =...
  14. Hebbski23

    OFFICIAL: 2.2.1 Update Notes (LIVE!)

    I get challenged a fair amount, maybe 20 times total across all 3 leagues throughout the three days. It seems that most people play on the first day, as that seems to be when I get the most challenges. At first, I felt conflicted as to what team I should make. An easy one would be picked more...
  15. Hebbski23

    Resonant Evil Big Band

    With the new changes to prize fights, I feel like his SA is even more difficult to overcome. A RE Big Band with 300% HP means your odds of hitting him and getting stunned just increased immensely. Show Me Your Moves fights are particularly painful, as they tend to require more hits on the...
  16. Hebbski23

    Bug - Normal Permanent buffs made temporary

    Twice I’ve run into a situation where a permanent buff was made to look like a temporary buff. That is, it had the timer gauge slowly depleting over time, just like a temporary buff. However, when the gauge emptied, nothing happened to the buff (it didn’t expire). Also, when I would pause the...
  17. Hebbski23

    Bug - Normal Conditions that rely on another (de)buff being active

    I agree that this should be changed if it’s intentional, or corrected if it’s a bug. With the examples you have, it’s hard to properly counter Resonant Evil and Untouchable and such even if you are employing the correct strategies. For example, starting a combo with a launcher should be a...
  18. Hebbski23

    Bug - Normal Impending Doom Repeat

    Ok, thanks! I tried a quick search for this, but I must’ve missed it. Good to know that it’s already acknowledged.
  19. Hebbski23

    Collection “Projectile” Descriptor

    Maybe something along the lines of a different colored hitspark for projectiles? Or a “projectile attack” message during battle? Because even with proper descriptors for special moves and BBs, attacks like Peacock’s jab combo finisher (the cannonball) won’t be able to be easily defined outside...
  20. Hebbski23

    Collection “Projectile” Descriptor

    It would be nice if there was an in-game way to tell if a move is considered to be a projectile. Several SA work specifically with projectiles, and sometimes I have to wonder if a move actually counts as such. For example, I got punished hard by a Windswept Filia because I didn’t know Eliza’s...