• [2018/06/22]
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  1. Thesmellofman

    Characters Glacial Ghoul is such a wasted opportunity

    Very good points, Its a unique concept that was executed very poorly. Hopefully she gets buffed or even reworked.
  2. Thesmellofman

    Characters Dead of winter rework!!! please leave your impressions or questions about!! n.n

    It’s a bit hard to understand. Are you suggesting that she inflicts 3/4/5 random debuffs on the enemy when she’s defeated, with no time limit on how long the debuffs last? Additionally, does she apply permanent Curse to herself or the enemy? And she can reset the debuff timer every time she uses...
  3. Thesmellofman

    Talking with SGM content creators/former players (Episode 2)

    This is exactly what I was talking about in my recent post about the "current state of the game." I covered most of these issues there, and I’m glad to see more people becoming aware of them. Guest stars won’t fix the game; they’re adding more long-term problems. The constant vague updates and...
  4. Thesmellofman

    Characters Peacock Untouchable

    In the devs defense this Variant is super old she was released in 2017, things were way simpler back then.
  5. Thesmellofman

    Characters Peacock Untouchable

    I know I bring up this variant alot! mostly because I'm bored and I know it can be better and I love discussing new ideas. OLD (SM1) 5/10/15% chance of getting HIT to avoid all damage (also applies while blocking). OLD (SM2) Also gain UNFLINCHING for 4/5/6 seconds. NEW (SM1) 5/10/15% chance of...
  6. Thesmellofman

    Other Current state of the game

    I was really hoping I wouldn't have to post this rant about the current state of the game, I've been sitting on this months, but with the 7.0 update I feel like I need to atlest speak my mind. but here is my thoughts and opinions on the current state of the game. Road map The game is in a...
  7. Thesmellofman

    Bug - Normal Peacock Bug "Deadly Airport"

    As of 7.0 there is a Peacock bug with "Deadly Airport" and "George's Day Out" When placing George then using the Deadly airport George would normally hit the target with the Deadly airport, now instead he just walks though the target when Deadly airport is active. Was this intended? I think I...
  8. Thesmellofman

    OFFICIAL: 7.0 Update Notes - Guest Stars Debut!

    The update is decent, but the game desperately needs balance changes. To be honest, it’s becoming increasingly boring, and assist fighters aren’t likely to make a significant difference. While they add an extra move, many players may rarely use it and will likely equip them only for the stat...
  9. Thesmellofman

    Characters My final thoughts for a Wildcard rework

    I appreciate your feedback and understand your concerns about changing Wildcard’s identity. You’re right that she’s all about stacking debuffs to overwhelm opponents, and I wasn’t suggesting that her debuff potential be minimized. My intention was more about optimizing her toolkit to work better...
  10. Thesmellofman

    Characters My final thoughts for a Wildcard rework

    Maybe 6 or 7 seconds could be better due to the spam. I wanted this to be a stand alone idea, anything paired with Harley is OP. As Wildcard is she is a one of the worst Peacocks due to how random she is and she is currently very unreliable, so I think bringing it down to atlest 4 selected...
  11. Thesmellofman

    Characters My final thoughts for a Wildcard rework

    OLD (SM1) Inflict a random DEBUFF for 3/4/5 seconds when using a SPECIAL MOVE. OLD (SM2) If the opponent is suffering a DEBUFF when Peacock is defeated, the opponent's HEALTH is reduced by 25/35/50%. NEW (SM1) Inflict ONE of four debuffs, INVERSE POLARITY, FATIGUE, HEX or POWER SURGE for 6/7/8...
  12. Thesmellofman

    Characters Nerf suggestion for No Time to Die

    I like Option 1, its adds a fair challenge with dealing with that ability. Option 4 seems very good as well, I makes it more bearable to deal with. And you point on new players struggling with it is very true.
  13. Thesmellofman

    Characters Buffing a variety of fighter variants.

    I got more time to reply, here is my thoughts. Last Hope: "There aren't two variables in one SA if I remember correctly so let's count HASTE as fixed 10 seconds. Perma Immunity is really, really strong, this change won't be so healthy as it would be used not only in defense but also in offense...
  14. Thesmellofman

    Characters Buffing a variety of fighter variants.

    I love that idea, Honestly i agree she needs to be a support. And that was my first draft of thats all folks, i need to fix that in a bit
  15. Thesmellofman

    Characters Buffing a variety of fighter variants.

    I was trying to fix the tag-in related variants to make them more useful when their teammates are dead, I wasnt trying to make them A or S tier just not a C tier fighter. Oh dang that was my rough draft for "that's all folks" I forgot to fix that, ill edit it in a bit. For Wildcard I was just...
  16. Thesmellofman

    Characters Buffing a variety of fighter variants.

    These are my ideas to get most of these really bad fighter variants somewhat more viable and actually worth investing in. I would love to discuss these ideas with anyone to maybe help fix these fighters in a future patch. (OLD SM1) Once per match while Valentine is alive, teammates gain HEAVY...
  17. Thesmellofman

    Bug - Normal Ogre Achiever saying wrong fighter name when tagging out?

    Its a joke, When starting the match as Peacock vs Beowulf she asks Andy (Beowulf) to get his autograph and says "Make it out too Annie". Peacock's request for Beowulf's autograph "to be Annie" is likely her playful way of acknowledging his fame, as if getting his autograph would somehow elevate...
  18. Thesmellofman

    Characters My Ideas for Potential New Peacock Variants

    I know before anyone's says "put these in the Custom Fighters thread" these are not my Original color pallets, these are Hidden Variables official pallets. It wouldn't seem fair to put these in there since I didn't make them. But I just wanted to share my ideas for what Potential future Peacocks...
  19. Thesmellofman

    New Peacock Variant concept/idea

    (I did not make this color variant this a Official Variant color palette in the base Skullgirls game. No mater what way I put it, its technically an OC, I tried to keep as professional as possible). Inspired by: Sayaka Miki (Puella Magi Madoka Magica) according to the wiki. Light Variant...
  20. Thesmellofman

    Other This game has 1 year left based on how it's been treated

    I agree they need to make more game modes. Sadly the devs are more focused on a passion project with Assist fighters which feel like its an excuse to avoid working on a actual game changing experience. Guilds have been coming soon for years, Rift battles are in a bad state, the shard Exchange...