• [2018/06/22]
    By using our forums, and our in-game services, you agree to be bound by our Privacy Policy found here:
    skullgirlsmobile.com/privacy

issues

  1. R

    Bug - Normal Problem with Reward NOT received

    Hello. I'm kind of a bit pissed off because I didn't get my rift reward of this week. I've issued 3 tickets since the beginning of the week and still NO answers despite all the message saying "Please note that it may take over 48 business hours to receive a response from us, but rest assured...
  2. M

    Losing progress

    So I don't know how many others have experienced this but for some reason with the new update I've lost all my progress. Characters and everything. Can someone maybe help me find a way to get my account back?
  3. CyborgN00dle

    Fights Big Band Daily Event Fix

    Big band daily event needs a fix, the buffs on the CPU is so OP that's make the daily event not interesting to play. He gets armor, super armor and INVINCIBILITY, even if I have a character that can one shot kill him there's a chance of he gets ZERO damage. I gonna say again even if I have a...
  4. Black Egret#13

    Tuba Tuba stun too short

    Not really a bug, but definetly an issue. When using Big Band's Tuba Tuba, the stun is too short and ends right after the wall bounce. Maybe make the stun longer, or on the last hit instead?
  5. Prmth456

    Problems post update 1.2.3.

    Am I the only one noticing some post update issues during the fights? I don't know if it's all in my head, but today during the prize event fights some things started bothering me: - Enemies seems to be ignoring hitstun like crazy (they already did this before, but not so often and not on lower...
  6. F

    Collection Locking moves and fighters

    So, a problem I've had two times now is accidentally selling gold level moves. Sadly, for such an amazing game some very core issues are here. There is no "lock" system for ensuring that prided fighters and moves aren't accidentally sold. Additionally, the interface for the moves has a problem...