• [2018/06/22]
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move

  1. Stone

    Fights Loadout feedback: good start!

    Hello! Loadouts were created to ease the switching between fighter used. by having to spend less time switching moves, you can spend more time playing! the current method is definitely is a good starting point. But its still forgettable and takes approximately 20-25 seconds and 18-21 button...
  2. P4CTR4N

    Fights Grab Moves must have a Limit

    Hi Devs, hi SGM community. I can't believe what i saw when a player used "3 Wulf Shot" against a hard boss node, i mean, it's so ridiculous, it's like when the players used to abuse of the corners and defeated opponents easily with grabs, you call that play?? Only using that moves, then hype...
  3. Isoco3

    Collection Preset combination of moves.

    lots of people have the same issue, i have 3 diamond doubles, but i only have 1 combination of 5 moves worth using in the rift battle, every time i use one i need to change every move one by one and find each. I suggest you guys could create a "preset" option which i could save at least 3...
  4. ZeoW

    Collection Move Level-Reset Item?

    Finding a move with the right combination of stats are already difficult to begin with. Most of the cases, I use moves with two great stats and one sub-par stat, in the hopes that the sub-par stat is ignored as I upgrade it. Sometimes it works but other times it doesn't which leads to cases...
  5. Smyrna

    Cost to Upgrade a Move

    THIS IS FOR GOLD TIER MOVES ONLY For those wondering how much it costs to upgrade a skill from 1 to 15, here is some info. Anything not shown in the picture is because I don't have the info myself yet. For those just wanting to know the total cost from 1 to 15, it's 2,935,000 canopy coins...