Art3mes
Well-Known Member
- Joined
- Mar 15, 2020
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Present condition: Daily events got different map layouts for different characters which is pretty cool. It also enables player, stuck at particular node, to "clear" different route to the next node. It, somehow, favours the player.
As a lvl69 and having completed those daily events many hundred times, it has become a complete bore to complete it.
New suggestion: Hardcore Mode
It will not favour the player. It will be more like a "survival mode".
I think this mode will greatly benefit late game players.
Feel free to share your opinions.
(☉。☉)
As a lvl69 and having completed those daily events many hundred times, it has become a complete bore to complete it.
New suggestion: Hardcore Mode
It will not favour the player. It will be more like a "survival mode".
- The number of total nodes will be same.
- First you'll fight against single character node then double, then triple and finally the boss and treasure nodes.
- For player selection, you are allowed to select only one character which will also be the character required to clear the treasure nodes. For example, in Beowulf daily event, you are supposed to select only one Beowulf.
- No health increment or reset after completing a particular match.
- This mode will hate you.
- First you beat the first opponent, "you win" will appear, then the loading screen, then the next node will start automatically.
- Your health will be same as in the last match and your BB will be reset to zero.
- It'll save hell lot of time.
- Upon losing any match, you'll have to start over and your previous player will lose all his energy bars.
- The XP gained will also be the total of full map, uneffected by X2 XP booster.
- It'll will also prohibit certain characters, such as Flytrap, you know why.
I think this mode will greatly benefit late game players.
Feel free to share your opinions.
(☉。☉)
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