Introducing Cerebella: Cerebella is a "bruiser" who does not inflict very many hits, but packs a powerful punch. Her health stats are second only to Big Band and Squigly. Her attack stats are also second only to Painwheel. She has far fewer abilities than most of the other characters, who are most effective when able to take advantage of combat effects. The abilities she does have celebrate her ability to do enormous chunks of damage. Character Ability: Balancing Act - Successfully breaking a throw will make Cerebella's attacker stagger! Use this opportunity to counter attack 1. Harlequin Rarity: Gold Element: Fire Atk (at lvl 60): 12,960 Hp (at lvl 60): 61.7k FS (at lvl 60): 23.8k SA: Special Attraction - Special move damage is increased by 20% for all teammates - Cooldown for special moves is reduced by 35% for all teammates For a fighter that leans towards offense in terms of role, she does well on both offense and defense. On offense, she already does a lot of damage. The special move damage pairs nicely with the Battle Ram (I think it's called that), Lock n' Load, and Merry Go-rilla specials. The reduced cooldown also helps. On defense, the cooldown on specials pair particularly nicely with a Big Band who has noise cancel or a Bloody Valentine Eliza. They're fighters that would particularly enjoy the reduction, although any fighter will enjoy it. And if you get hit by the Diamonds are Forever move BB2, it's game over for you. With a 100% attack stat boost, she is capable of 67k damage or something ridiculous. Overall, she's really good and you should invest into her. 2. Toad Warrior Rarity: Silver Element: Wind Atk (at lvl 60): 11,079 Hp (at lvl 60): 53k FS (at lvl 60): 20.3k SA: Turbo Tunnel - Gain 3% blockbuster meter per second while near an opponent - Deal 50% bonus damage while a blockbuster is fully charged Out of all the Halloween fighters, Toad Warrior is THE strongest one. She can gain meter pretty easily, making meter gain less important. A simple ground combo, then Pummel Horse, then ground combo, then launcher, then juggle can fill up a BB2 meter in seconds. She already deals incredibly high damage, with her SA only boosting it even higher. Diamonds are Forever is, once again, particularly dangerous with this one. I dare say even moreso than with Harlequin. The only real drawback to Toad Warrior is that she's a wind and there's quite a few good fire fighters out there. But when you look past that, Toad Warrior is one of the best silver fighters and is worth taking to gold and even diamond. 3. Brain Freeze Rarity: Gold Element: Water Atk (at lvl 60): 11,271 Hp (at lvl 60): 68.6k FS (at lvl 60): 23.2k SA: Frozen Over - Attack damage is increased by 3% of your current health - Damage inflicted by the opponent is reduced by 3% of current combo hit 3% probably doesn't seem like much. And in the case of SA1, it isn't really THAT much. Especially cause Cerebella doesn't have very long combos. But that 3% is from Cerebella's health, which is very high. Meaning you will have gotten quite a bit of a boost by the time your combo ends. The damage decrease is also nice, seeing as it can increase her survivability. Especially against high combo characters, who will do virtually no harm after 25 hits or so. Combined with high defense, expect to avoid plenty of damage. On defense, I'd dare say that makes a tougher cookie to crack than Armed Forces. On offense, this can serves one well because if you get caught into a counter attack of sorts (which has happened to all of us, let's be real), you won't get hit that badly. She has overall great stats and an interesting SA. Her only real drawback is that her SA1 will become progressively less valuable because it depends how much health she has remaining (i.e. 3% of 79% of her total health). And no matter what, you WILL lose health in a match. But it can be solved by just going all out when investing into her attack stat. 4. Headstrong Rarity: Bronze Element: Light Atk (at lvl 60): 10,522 Hp (at lvl 60: 49.9k FS (at lvl 60): 17k SA: Big Break - Throws have a 50% chance to inflict cripple for 7 seconds - Also inflict armor break for 7 seconds Oddly enough, Headstrong outclasses both of the silver variants. Although on paper she doesn't seem too great, she's actually incredibly strong. The cripple isn't that good, but the armor break is what makes her so strong. A lot of moves that Cerebella has count as throws, making it easy to deal extra damage to the opponent through the armor break. Combined with her already good damage stat (especially for a bronze) and the marquee that drains meter, she can be incredibly strong. She works well against all those pesky Armed Forces and Resonant Evils your opponent may have for their defense team. On defense however, her performance is lackluster as, despite her high health for a bronze, it's still fairly low, making her easy to take out. I guess as some sort of consolation, certain moves are deadly in the hands of the ai (Diamond Drop and Diamonds are Forever in particular), as they will simply turtle and then use the moves to punish you. 5. Heavy Handed Rarity: Diamond Element: Fire Atk (at lvl 60): 13,152 Hp (at lvl 60): 80k FS (at lvl 60): 27.1k SA: Knuckle Sandwich - Gain enrage every 0.1 second while charging a charge attack. Enrage is removed after the next hit - When reaching 5 stacks of enrage, gain unflinching for 10 seconds. Unflinching is removed after the next hit Although her stats are superior to all the other Cerebella variants (since she is a NATURAL diamond), her SA is somewhat of a let down. The first SA would be better it you didn't have to charge a charge attack since that's just an opening that leaves you incredibly vulnerable. Not to mention that she loses one stack of enrage after every hit, hurting her damage output somewhat. Harlequin does pretty much the same damage and gains a boost to special move damage, while Toad Warrior does somewhat less, but ALL her attacks get that 50% boost, which is enormous. The unflinching is somewhat situational. Its hard to find a practical use for it since you lose it after one hit. Overall, she's a pretty huge letdown and is not worth the investment. 6. Armed Forces Rarity: Gold Element: Wind Atk (at lvl 50): 9,581 Hp (at lvl 50): 75.5k FS (at lvl 50): 22.7k SA: Diamond Defense - Getting hit has a 5% chance to grant armor for 15 seconds - Also gain unflinching for 15 seconds As a defensive fighter, Armed Forces is one tough cookie. Especially if you do not have armor break or curse. She might be a tough cookie, but she's not the best. And especially considering her recent nerf, she took a considerbale hit. Also, she may only have a 5% chance to get the armor and unflinching, when she does get them, it tends to be an unexpected surprise. The unflinching allows the ai to play aggressively, as the player can't really do much to harm the Armed Forces until the unflinching expires (most blockbusters can get around the unflinching though). The armor also increases her survivability. However, once you realize this list is offense oriented, she loses a lot of her value, doesn't she? Her attack is mediocre and her SA provides very little offensive utility. I suppose the only real use it would have on offense would be as a safety net, especially because unflinching means you will not react to attacks. So there's that. 7. Big Top Rarity: Silver Element: Light Atk (at lvl 50): 8,218 Hp (at lvl 50): 64.7k FS (at lvl 50): 19.4k SA: Encore - Once per match, resurrect with 50% health when defeated - Resurrect with invincible and unflinching for 6 seconds On defense, Big Top can be rather pesky, as the unflinching makes it very difficult to find an opening to attack her. Unlike Armed Forces, using a blockbuster will not do anything, thanks to the invincibility. Reviving with 50% health is also a good thing. Fighters that inflict curse or hex are the best way to take her on. Even on offense, the unflinching can allow the player to play very aggressively. And after 2.5 (up until 2.6), her SA would allow her to take a BB3 and let the player launch an aggressive counter attack. Her main drawback is her incredibly low damage output. Her damage is far lower than every other Cerebella variant, with only Understudy doing less damage. She suffers from the same problem as most Big Band or Squigly variants: she does not do enough damage to keep up with the buffs the opponent will be getting to their health in late prize fights streaks (25+). However, her attack more than doubles (hehe, get it?) when she evolves to diamond, which may make her worth it. 8. Understudy Rarity: Bronze Element: Water Atk (at lvl 50): 8,295 Hp (at lvl 50: 50.3k FS (at lvl 50): 19.3k SA: Throwdown - Gain a 50% bonus to throw damage - Gain armor for 15 seconds when throwing the opponent When initially compared, Understudy seems better than Headstrong thanks to her increase in flat damage. And while it's not a terrible thing to have, she's weak in later stages of the game, simply because there are quite a few ways to lessen the damage, rendering it somewhat worthless. She's strong in the early stages of the game, but as you progress, she becomes weaker and weaker. She's worth something for new players, but for the most part, not really worth it. Her SA isn't very useful on offense and her damage stat is somewhat low, so expect to struggle if you use her. 9. Gray Matter Rarity: Silver Element: Dark Atk (at lvl 50): 9,639 Hp (at lvl 50): 58.8k FS (at lvl 50): 19.9k SA: Hat Trick - Start every match with 40% meter for all blockbusters - Teammates start every match with 25% meter for all blockbusters On paper, Gray Matter seems pretty good. 40% meter is good...for her. On offense, her damage is still fairly low, making her harder to use in later prize fight streaks. SA2 is not enough meter for her teammates to really benefit from on defense. She could pair nicely with Eliza if she has the Ritual Sacrifice marquee. Although she would have to die for it. Overall, she may have her uses, but isn't really worth investing into. She's sadly one of the few darks not worth evolving to diamond. She's not too bad, but has to compete with several other darks that have better stats and/or SAs than her.