Currently, there is a discussion going on at JP Wiki regarding the performance of Grave Danger.
The general content is that her sig1's 15 seconds of heavy regen is not stackable, which really doesn't mesh with her BB barrage tactic, so it would be better to change to something better instead. According to the discussion, she has good utility but has low damage, so adding damage-related ability is a good direction to go in.
There are currently 2 ideas in the discussion.
Idea1: Change HEAVY REGEN to MIASMA
- Some JP players have suggested changing heavy regen to miasma, which would emphasize her BB barrage tactic and reinforce her lower attack power. There are no variants that gain miasma by using BB, which is expected to be interesting.
- However, there is also an opinion that 15 sec seems to be OP, especially with meter gain or haste. Well, I agree that if devs apply the adjustments as is, the duration seems longer than other miasma variants such as Unfazed or Night Terror. The duration should be commensurate with the conditions, maybe 10 sec is reasonable to take same position with the currently widely used miasma variants.
Idea2: Add “While benefiting from HEAVY REGEN, inflict 50% bonus damage”.
- Other opinion is that add bonus damage while heavy regen, which makes her usage be similar to Wolfsbane, and allowing her to be both defensive and offensive.
- According to the discussion, unlike miasma, it buffs her combat of all range, especially mid-to-long, allowing her to launch powerful attacks such as Inferno and Battle Opera from a distance. This allows you to take advantage of the long duration and increases her stability significantly more than before.
Which do you think is better? Feel free to comment here!
The general content is that her sig1's 15 seconds of heavy regen is not stackable, which really doesn't mesh with her BB barrage tactic, so it would be better to change to something better instead. According to the discussion, she has good utility but has low damage, so adding damage-related ability is a good direction to go in.
There are currently 2 ideas in the discussion.
Idea1: Change HEAVY REGEN to MIASMA
- Some JP players have suggested changing heavy regen to miasma, which would emphasize her BB barrage tactic and reinforce her lower attack power. There are no variants that gain miasma by using BB, which is expected to be interesting.
- However, there is also an opinion that 15 sec seems to be OP, especially with meter gain or haste. Well, I agree that if devs apply the adjustments as is, the duration seems longer than other miasma variants such as Unfazed or Night Terror. The duration should be commensurate with the conditions, maybe 10 sec is reasonable to take same position with the currently widely used miasma variants.
Idea2: Add “While benefiting from HEAVY REGEN, inflict 50% bonus damage”.
- Other opinion is that add bonus damage while heavy regen, which makes her usage be similar to Wolfsbane, and allowing her to be both defensive and offensive.
- According to the discussion, unlike miasma, it buffs her combat of all range, especially mid-to-long, allowing her to launch powerful attacks such as Inferno and Battle Opera from a distance. This allows you to take advantage of the long duration and increases her stability significantly more than before.
Which do you think is better? Feel free to comment here!