- Joined
- Nov 22, 2017
- Messages
- 323
- Reaction score
- 835
- Points
- 93
Although I am not quite an "end-game" player, it seems that the Daily Events and Story Mode are much too easy at Expert level despite the modifiers. I propose that a fourth level of difficulty be added to these modes such as "Master", which we have seen in Accursed Experiments.This may already be in development due to the addition of Accursed Experiments, which is currently the only of it's kind. The level of difficulty does not need to be so rigid, however, higher leveled opponents with an added modifier or two could bring an extra sense of challenge as well as more story levels for those who have fully completed all of them.