- Joined
- Jun 6, 2017
- Messages
- 73
- Reaction score
- 50
- Points
- 18
- Age
- 41
I'm sure everyone by now has seen some of the questionable things that the AI sometimes does.
My biggest gripe, the AI always jumps back as far as possible to use a Taunt type move and is way too easy to see when they're going to do it and punish. Often see characters using certain BBs on wake up when they're WAY too far away to hit with them too. Most notably on that front, Cerebella wastes Diamond Dynamo and Diamond Drop after getting knocked to the other side of the screen fairly often. Valentine also doesn't know how Forbidden Procedure works.
I'm sure there are other examples and bet you guys are always trying to make AI improvements but just thought I'd share a few nagging ones that I see often.
My biggest gripe, the AI always jumps back as far as possible to use a Taunt type move and is way too easy to see when they're going to do it and punish. Often see characters using certain BBs on wake up when they're WAY too far away to hit with them too. Most notably on that front, Cerebella wastes Diamond Dynamo and Diamond Drop after getting knocked to the other side of the screen fairly often. Valentine also doesn't know how Forbidden Procedure works.
I'm sure there are other examples and bet you guys are always trying to make AI improvements but just thought I'd share a few nagging ones that I see often.