- Joined
- Jun 23, 2017
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Many people have been unhappy about BB3s being unblockable, with many a thread on this forum.
Combined with the AI being very unpredictable with their usage of Blockbusters, where they sometimes immediately use their BB3, while other times they don't for over a minute - being hit by (and in turn killed by) one can be very frustrating.
Especially when you only have one or two carries for leveling fodder.
So if we keep the unblockable part of BB3s, why not give a small indicator for when an enemy is about to use a BB3 maybe 1-3 seconds beforehand, so you at least have a chance of minimizing their lethality by switching to a different fighter or quickly using a taunt.
Maybe that would also give Peacock's and Painwheels Character Abilities an actual use for evading BB3s.
Combined with the AI being very unpredictable with their usage of Blockbusters, where they sometimes immediately use their BB3, while other times they don't for over a minute - being hit by (and in turn killed by) one can be very frustrating.
Especially when you only have one or two carries for leveling fodder.
So if we keep the unblockable part of BB3s, why not give a small indicator for when an enemy is about to use a BB3 maybe 1-3 seconds beforehand, so you at least have a chance of minimizing their lethality by switching to a different fighter or quickly using a taunt.
Maybe that would also give Peacock's and Painwheels Character Abilities an actual use for evading BB3s.