- Joined
- Jun 8, 2017
- Messages
- 395
- Reaction score
- 382
- Points
- 63
While there’s a small bunch of hit reactions and frame timings that are broken with Beowulf right now, I thought I would quickly address the most significant and stark one of these – Beo has lost the invincibility frames he is meant to have with the first hit of Airwulf because they were inadvertently removed when the regular, non-blockbuster launcher of his was fixed to not contain any invincibility that it was never meant to have in the first place. An argument for why the invulnerability needs to be restored to Airwulf is a simple one of consistency, in that Canopy Bounce and Laryngectomy, which both start with a regular launcher – just with the film tape and blockbuster effects – are granted invulnerability, so there’s no reason for Airwulf not to follow suit.