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"BIO-EXORCIST" - Speculation and Discussion

Liam

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Bio-Exorcist.jpg

This thread is for discussing the upcoming Gold Squigly variant, "BIO-EXORCIST"
Feel free to speculate to your heart's content, and make sure to keep on eye on our social media for some clues on how her Signature Ability functions!
 
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Seeing as exorcism is to do with removing malevolent spirits from possessed hosts, I feel like she will have some sort of buff on kill, somewhat similar yet not identical to Robocopy and the two silver Valentines.
 
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Maxed SA for those curious:
20180514_203239_rmscr RSZ.jpg
Signature Ability: Existential Decay
  • While CHARGED and not BLOCKING, DRAIN 2% of a nearby opponent's HEALTH per second
  • While CHARGED, DRAIN 25% HEALTH from each living teammate when suffering a HIT that would be fatal
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May 6th speculation:
wonder if there'll be some connection to the number 3 since Beetlejuice's name has to be said 3 times to summon him
 
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wonder if there'll be some connection to the number 3 since Beetlejuice's name has to be said 3 times to summon him

It could relate to her Character Ability, where there's seems to have her stacking something like Beo's but different properties ofc. It could have Signature Ability activates when she has all three, like how Hypeman Beo has his SA lets his teammates in reserve gain meter faster after he's collected all 3 stacks
 
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  • revive once per match with 25% health per charge held at time of death
  • [after revival?] regain 1% health per second per charge held while attacking
inflicting damage onto teammates when hit with the coup de grace fits somewhere in there
i like her x3 and i shall name her Squiglejuice. what is her charged attack⁉⁉
 
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  • When defeated with 2 stacks of Dragon Charges, revive with 25/35/50% HEALTH
  • If any Dragon Charges are active, steal 1/2/3% of the opponent’s HEALTH per second when either fighter is doing combos

Based on the following observations of the Twitter teaser:
  • 0:01 - Wulfsbane hits Bio-Exorcist with a dash attack into launcher, we can see immediately Beowulf’s HP bar was being drained akin to bleed while Squigly’s HP bar was increasing proportionally similar to regen
  • 0:04 - Wulfsbane “kills” Bio-Exorcist with a full juggle followed by a trip attack. Bio-Exorcist automatically revived but her 2 Dragon Charges are lost
  • 0:06 - Squigly throws Beowulf, neither sides HP bar had any increase or decrease, Squigly also had no active Dragon Charges
  • 0:08 - Squigly activates her character ability to acquire 1.10 Dragon Charge stacks
  • 0:09 - Squigly blocks Beowulf’s dash attack, Beowulf did not appear to exhibit any HP drain when Squigly blocked
  • 0:10 - Squigly starts to combo Beowulf, at this point we can see her HP is recovering at about 1% per second while Beowulf’s HP is being drained 1% per second while taking damage from her combo hits.
  • 0:15 - Squigly finished hitting Beowulf and puts up her block. The HP steal effect stops
 
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Surprised that nobody else noticed that Squigly steals her allies’ health when she gets revived so far. Since this involves her allies, it’s safe to assume that since Squigly is being healed after the revival, so do the allies.
 
Since this involves her allies, it’s safe to assume that since Squigly is being healed after the revival, so do the allies.
teammates were inflicted with damage of roughly 33% of their total hp, evident in the blood splatter on their icons after Squigly's revival

EDIT: Added her maxed SA to my first post in this thread ↑↑
 
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I think she’ll be the most viable Squigly for high streak prize fights. Her HP steal maxed out at 2% so that’s equivalent to heavy bleed on your opponent and heavy regen on yourself, if you can keep Dragon Charges active throughout the match then she’ll eventually drain the enemy out.

Her combo potential and max theoretical DPS are limited by attacks consuming charges and the requirement for her to be very close to the opponent for the lifesteal to work
 

I think she’ll be the most viable Squigly for high streak prize fights. Her HP steal maxed out at 2% so that’s equivalent to heavy bleed on your opponent and heavy regen on yourself, if you can keep Dragon Charges active throughout the match then she’ll eventually drain the enemy out.

Her combo potential and max theoretical DPS are limited by attacks consuming charges and the requirement for her to be very close to the opponent for the lifesteal to work
Might be better to just go for non charge consuming combos late streak.