• [2018/06/22]
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Bug - Normal Cerebella visuals slightly off

Joined
Jun 11, 2017
Messages
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Location
Australia
I've noticed lately when using understudy cerebella that the chin looks off. The line art looks fine, but it looks like there is a large pixel that has been discoloured slightly (possibly the shading tone instead of the highlighted skin tone) with a tinge of green at the top (like her lipstick sort of colour). I normally spot it while holding her in the block position, and I've seen it when an enemy understudy cerebella blocks as well. I think I have seen it when pausing for a charge attack maybe once or twice as well. There is nothing wrong with the movement so it isn't an urgent fix, I just thought I'd point it out.

IMG_7309.jpg

EDIT: I just used my headstrong Cerebella to see if was an overall-issue not just my understudy. It seems it is an overall issue, and I found a new place where the glitch was happening; just before Cerebella does a dash attack

IMG_7310.jpg
 
Last edited:
So I posted this back in June...wow I’ve been playing for a while. The visuals are still sorta messed up and they’re on all Cerebellas I have (understudy, headstrong and big top) and they happen every time I block. I watched my friend play on his iPad the other day and it was the same for him. Anybody else experiencing this?
 
It’s a problem with lighting that can affect all characters. Only happens on specific stages though.