Finally we got adjustment!! I’m really happy about that. However, I also feel that there are still some poor fighters that still waiting for adjustment.
But! I’m seeing this fact as a positive thing, as it gives us more time to think and discuss about their abilities. So, I’ll list my current reworking suggestions of it! Some suggestions are same with previous one or has buffed from it. Completely new suggestions are marked with "New!".
There are really lots of contents, I put spoilers to each suggestions.
Comments about these suggestions are always welcome! (especially Weave) Some of these suggestions were not just made by myself, but with the input of some geniuses I have discussed with. All of the comments will definitely help me with my future suggestions!!
But! I’m seeing this fact as a positive thing, as it gives us more time to think and discuss about their abilities. So, I’ll list my current reworking suggestions of it! Some suggestions are same with previous one or has buffed from it. Completely new suggestions are marked with "New!".
There are really lots of contents, I put spoilers to each suggestions.
Untouchable
Sig1 - 10/12/15% chance to avoid all damage and gain UNFLINCHING for 6 seconds.
Sig2 - All teammate’s ACCURACY increases by 20/25/30% (cannot exceed 50%)
Sig1 - 10/12/15% chance to avoid all damage and gain UNFLINCHING for 6 seconds.
Sig2 - All teammate’s ACCURACY increases by 20/25/30% (cannot exceed 50%)
Risky Ginger
Sig1 - When hitting an ATTACKING opponent, gain ENRAGE and inflict RANDOM DEBUFF (except STUN and DOOM) for 10/12/15 seconds. 1 ENRAGE will removed after each blocked hit, but if you near to a tear, it does not activate and gain 5% BB METER instead.
Sig2 - With at least 5/4/3 stacks of ENRAGE, BB will become UNBLOCKABLE and reset the timer of all opponent DEBUFF (except STUN and DOOM)
Edit: I made a big improvement to her sig1!
Sig1 - When hitting an ATTACKING opponent, gain ENRAGE and inflict RANDOM DEBUFF (except STUN and DOOM) for 10/12/15 seconds. 1 ENRAGE will removed after each blocked hit, but if you near to a tear, it does not activate and gain 5% BB METER instead.
Sig2 - With at least 5/4/3 stacks of ENRAGE, BB will become UNBLOCKABLE and reset the timer of all opponent DEBUFF (except STUN and DOOM)
Edit: I made a big improvement to her sig1!
Princess Pride
Sig1 - Gain REGEN for 6/7/8 seconds when spawning a tear.
Sig2 - Inflict 10/12/15% bonus damage per current active tear.
Sig1 - Gain REGEN for 6/7/8 seconds when spawning a tear.
Sig2 - Inflict 10/12/15% bonus damage per current active tear.
Idol Threat
Sig1 - Gain EVASION every 20 seconds. EVADING or hit an ATTACKING opponent grant FINAL STAND and 2 stacks of ARMOR for 8/10/12seconds.
Sig2 - While benefiting from ARMOR, swap 1 opponent’s BUFF and 1 her DEBUFF every 5/4/3 seconds.
•Note - Sig2 is also works as a simple buff stealer or debuff pusher
Sig1 - Gain EVASION every 20 seconds. EVADING or hit an ATTACKING opponent grant FINAL STAND and 2 stacks of ARMOR for 8/10/12seconds.
Sig2 - While benefiting from ARMOR, swap 1 opponent’s BUFF and 1 her DEBUFF every 5/4/3 seconds.
•Note - Sig2 is also works as a simple buff stealer or debuff pusher
Firefly
Sig1 - While blocking, gain 1/2/3% of HEALTH and BB METER per second. Effect is doubled while below 50% health.
Sig2 - BLOCK PROFICIENCY increases by 15/20/25%. Effect is doubled while below 50% health.
Sig1 - While blocking, gain 1/2/3% of HEALTH and BB METER per second. Effect is doubled while below 50% health.
Sig2 - BLOCK PROFICIENCY increases by 15/20/25%. Effect is doubled while below 50% health.
Shadow Ops
Sig1 - inflict CURSE after opponent is near to a tear for 2/1/0 seconds ( Time lag before activating is gone when sig lv is max)
Sig2 - Also, additionally gain 1/2/3 stacks of THORNS and inflict DISABLE SPECIAL.
•Edit : I changed sig2 a bit
Sig1 - inflict CURSE after opponent is near to a tear for 2/1/0 seconds ( Time lag before activating is gone when sig lv is max)
Sig2 - Also, additionally gain 1/2/3 stacks of THORNS and inflict DISABLE SPECIAL.
•Edit : I changed sig2 a bit
Bad Ms Frosty
Sig1 - CRITICAL HITS have 25/35/50% chance to inflict DISABLE BB and ARMOR BREAK for 5/6/7 seconds.
Sig2 - CRIT RATE of BB increases by 25/30/35%.
Sig1 - CRITICAL HITS have 25/35/50% chance to inflict DISABLE BB and ARMOR BREAK for 5/6/7 seconds.
Sig2 - CRIT RATE of BB increases by 25/30/35%.
Ms.Trial
Sig1 - When hitting an ATTACKING opponent, remove 1 BUFF and gain 3/4/5 stacks of PRECISION.
Sig2 - PRECISION HIT will ignore DEF and ARMOR and has 10/12/15% increased CRIT DAMAGE.
•Edit: I changed sig2 a bit
Sig1 - When hitting an ATTACKING opponent, remove 1 BUFF and gain 3/4/5 stacks of PRECISION.
Sig2 - PRECISION HIT will ignore DEF and ARMOR and has 10/12/15% increased CRIT DAMAGE.
•Edit: I changed sig2 a bit
No Egrets
Sig1 - CRITICAL HIT will inflict DISABLE SPECIAL, DISABLE BB or DISABLE TAG INS for 5/6/7 seconds.
Sig2 - When opponent suffered from all 3 DEBUFF above, inflict IMMOBILIZE for 5/6/7 seconds.
Sig1 - CRITICAL HIT will inflict DISABLE SPECIAL, DISABLE BB or DISABLE TAG INS for 5/6/7 seconds.
Sig2 - When opponent suffered from all 3 DEBUFF above, inflict IMMOBILIZE for 5/6/7 seconds.
Megasonic
Sig1 - When blocking a hit, reduce damage taken by 25/50/75% and gain ENRAGE and THORNS for 10 seconds. (Enrage removal effect is gone)
Sig2- While benefitting from ENRAGE, 25/35/50% of the damage dealt is regained as health and 10% chance on HIT to increase the duration of all BUFF by 1 seconds.
Sig1 - When blocking a hit, reduce damage taken by 25/50/75% and gain ENRAGE and THORNS for 10 seconds. (Enrage removal effect is gone)
Sig2- While benefitting from ENRAGE, 25/35/50% of the damage dealt is regained as health and 10% chance on HIT to increase the duration of all BUFF by 1 seconds.
Heavy Handed
Sig1 - Gain ENRAGE every 0.3/0/2/0.1 seconds while charging CHARGE ATTACK. All ENRAGE will converted into ARMOR for 3 seconds per 1 stack after next hit.
Sig2 - While having 5 stacks of ENRAGE, CHARGE ATTACK hit will grant 5/7/10 seconds of UNFLINCHING and 1 stack of permanent ENRAGE.
•Edit : I made an improvement to her sig1
Sig1 - Gain ENRAGE every 0.3/0/2/0.1 seconds while charging CHARGE ATTACK. All ENRAGE will converted into ARMOR for 3 seconds per 1 stack after next hit.
Sig2 - While having 5 stacks of ENRAGE, CHARGE ATTACK hit will grant 5/7/10 seconds of UNFLINCHING and 1 stack of permanent ENRAGE.
•Edit : I made an improvement to her sig1
Parasite Weave
Sig1 - 15% chance to inflict SLIME for 5/7/10 seconds and gain 3% BB METER. If opponent is not suffering from SLIME, additionally inflict HEAVY BREED for 7 seconds.
Sig2 - When using BB, remove all opponent’s SLIME and gain 6/7/8 seconds of ENRAGE as the same number of removed SLIME.
Edit: I changed slow to slime! (slow is the worst debuff, apparently.)
Sig1 - 15% chance to inflict SLIME for 5/7/10 seconds and gain 3% BB METER. If opponent is not suffering from SLIME, additionally inflict HEAVY BREED for 7 seconds.
Sig2 - When using BB, remove all opponent’s SLIME and gain 6/7/8 seconds of ENRAGE as the same number of removed SLIME.
Edit: I changed slow to slime! (slow is the worst debuff, apparently.)
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