• [2018/06/22]
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Bug - Normal Headhunter SA2 and opponent in guard

xenon54184

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When using the head hunter's SA2 to make a "Precision hit" to the guarded opponent, using the BEAM and ENERGY attacks will trigger the opponent's SA.

Normally, "Precision hit" should have the effect of blocking the opponent's SA activation.
Is this a bug or specification?
 

When using the head hunter's SA2 to make a "Precision hit" to the guarded opponent, using the BEAM and ENERGY attacks will trigger the opponent's SA.

Normally, "Precision hit" should have the effect of blocking the opponent's SA activation.
Is this a bug or specification?
If you check the 3.4.2 update notes, you'll see that they changed this. Precision hits no longer avoid triggering the opponent SA.
 
Last edited:
If you check the 3.4.2 update notes, you'll see that they changed this. Precision hits no longer avoid triggering the opponent SA.

I checked the update notes again. Apparently it was overlooked...
Thank you for the answer!