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Bug - Normal Headhunter SA2 and opponent in guard

Discussion in 'Known Issues & Bugs' started by xenon54184, Sep 1, 2019.

  1. xenon54184

    xenon54184 New Member

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    When using the head hunter's SA2 to make a "Precision hit" to the guarded opponent, using the BEAM and ENERGY attacks will trigger the opponent's SA.

    Normally, "Precision hit" should have the effect of blocking the opponent's SA activation.
    Is this a bug or specification?
     
  2. moomouse

    moomouse Member

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    If you check the 3.4.2 update notes, you'll see that they changed this. Precision hits no longer avoid triggering the opponent SA.
     
    #2 moomouse, Sep 1, 2019
    Last edited: Sep 1, 2019
  3. xenon54184

    xenon54184 New Member

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    I checked the update notes again. Apparently it was overlooked...
    Thank you for the answer!
     
  4. moomouse

    moomouse Member

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    No problem! :D
     

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