So the daily theonite Missions are really appreciated. I'm glad there is a way to (albeit slowly) accumulate theonite without spending real $$. But by now we have seen every Mission type several times over.
Win a fight with "x" character, win "x" fights in "y" mode, and so on. They've become sort of stale.
I'd like to start a discussion for suggestions for new Missions. I'm sure that we can get a bit more creative with how Missions are implemented so that they feel less like a chore. I had an idea for one that I think fits the bill for a difficult one along the lines of the "Win a fight where the enemy team's Fighter Score is 4x yours" (hate that one). Craft a mission type where you have to achieve a certain number of streaks in PF. It could be tiered: tier 1, "Attain a streak of 10 wins in Prize Fights", reward is 10 theonite; tier 2, "Attain a streak of 15 wins in Prize Fight", reward is 15 theonite; and so on and so forth.
Anyone else have ideas for daily Missions they think would spice things up?
Win a fight with "x" character, win "x" fights in "y" mode, and so on. They've become sort of stale.
I'd like to start a discussion for suggestions for new Missions. I'm sure that we can get a bit more creative with how Missions are implemented so that they feel less like a chore. I had an idea for one that I think fits the bill for a difficult one along the lines of the "Win a fight where the enemy team's Fighter Score is 4x yours" (hate that one). Craft a mission type where you have to achieve a certain number of streaks in PF. It could be tiered: tier 1, "Attain a streak of 10 wins in Prize Fights", reward is 10 theonite; tier 2, "Attain a streak of 15 wins in Prize Fight", reward is 15 theonite; and so on and so forth.
Anyone else have ideas for daily Missions they think would spice things up?