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Collection library of character& moves, reward system...etc

Discussion in 'Feedback & Suggestions' started by Bannou Neko, Jun 13, 2019.

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  1. Bannou Neko

    Bannou Neko New Member

    Joined:
    Dec 28, 2017
    Messages:
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    I think about an easy way to check characters & moves & catalysts in the game.
    How many character/move/catalysts I unlock & lock, and quick check character animations and abilities (just like you click player checking profile, and you can see their fighter SA/MA).

    Library can also combine with reward(coin/theonite/keys/relic..etc) and challenge
    example: just some brainstorm character/story/fight style...etc any ridiculously way to reward)


    character
    bronze - got first character, got 10 different characters /20 different characters...etc
    silver - got first character, got 10 different characters /20 different characters...etc
    gold - got first character, got 10 different characters /20 different characters...etc
    diamond - got first character, got 10 different characters /20 different characters...etc

    moves
    bronze - got first move, got 10 different moves /20 different moves...etc
    silver - got first move, got 10 different moves /20 different moves...etc
    gold - got first move, got 10 different moves /20 different moves...etc
    (maybe)diamond - got first move, got 10 different moves /20 different moves...etc

    catalysts
    bronze - got first catalysts, got 10 different catalysts /20 different catalysts...etc
    silver - got first catalysts, got 10 different catalysts /20 different catalysts...etc
    gold - got first catalysts, got 10 different catalysts /20 different catalysts...etc
    (maybe)diamond - got first catalysts, got 10 different catalysts /20 different catalysts...etc

    day to play
    continuously login for 7 days
    play 100days/ 300days/ 500days/ 1000days...etc

    story progress
    finish boot camp
    finish main base story
    finish main advanced story
    finish main expert story
    finish main master story
    finish origin(character) base story
    finish origin(character) advanced story
    finish origin(character) expert story
    finish origin(character) master story
    ------------------------------------------------

    fighting(event/Prize/Rift)
    winner winner chicken dinner- win 10 fight/100/1000/10000/300000
    loser loser you chicken- lost 10 fight/100/1000/10000/300000
    its time to stop- timeout lost 10 fight/100/1000/10000/300000

    streak 15/30/45/60/90...etc
    PF score 1 million /10 million/ 100 million..etc
    It's over 9000 (Team battle score) 500/3000/over 9000
    longshot 10% 10 fight/100/1000/10000/300000
    longshot 20% 10 fight/100/1000/10000/300000
    longshot 30% 10 fight/100/1000/10000/300000
    longshot 40% 10 fight/100/1000/10000/300000
    ...etc

    kill in air 10 fight/100/1000/10000/300000
    kill on the ground 10 fight/100/1000/10000/300000
    kill during stunt 10 fight/100/1000/10000/300000
    ...etc

    combo hit 10/20/30/40/50...etc

    rift battle win 10 fight/100/1000/10000/300000
    rift battle lost 10 fight/100/1000/10000/300000

    finish with BB 10 fight/100/1000/10000/300000
    finish with Skill 10 fight/100/1000/10000/300000
    kill yourself (any debuff let you die when you do the attack) 10 fight/100/1000/10000/300000
    last drop of blood(1%HP or 1HP) finish 10 fight/100/1000/10000/300000
    no BB win 10 fight /100 fight..etc
    no skill win 10 fight /100 fight..etc
    no BB& skill win 10 fight /100 fight..etc
    Kill la Kill (super BB&skill combo) win 10 fight/100/1000/10000/300000
    Super Novice team against x3 player (no BB/skill/lvl skill tree) win 10 fight/100/1000/10000/300000

    spend coin 10000/100000/1000000/10000000
    spend theonite 10000/100000/1000000/10000000

    there are lots ideas I have not write it down.
    maybe you finish total quest quest 85%, you can get player choice of relic
    so you can get the specific character you dream about it!
     

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