- Joined
- Sep 12, 2017
- Messages
- 6
- Reaction score
- 16
- Points
- 3
Can we please make it so that the AI doesn't use it the very frame the fight starts, or at least put the starting distance at a different range? A 1 second delay on the AI using special moves after the battle starts would fix this. I've had 2 fights today where I've gotten a good winstreak going, just to have my lead character instantly killed or reduced to 10% hp before I have the chance to input anything. It's particularly infuriating, since I can't even do that on my own Cerebella since the icons don't appear until the fight begins.