• [2018/06/22]
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Other New Debuff - Dim Vision

SvenZ

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DIM VISION
Dim Vision.png
ACCURACY is reduced to 0
Precision attacks will not trigger
DEADEYE will not trigger.


- Deadeye is being added to more and more characters. Its effects severely counter certain variants, and makes characters like Dahlia especially powerful on offense. This new debuff exists to counter Deadeye and also weaken proc dependent characters.

- Precision attacks will simply not work (Crit and Ignore SA aspect) and will work as a standard attack. Precision charges will not be consumed. Similar case to Deadeye vs Evasion charges.

- Deadeye will not be removed but will have its effect nullified, just like Precision.
 
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The idea itself is good, but since there are many fighters who don't need accuracy, only lowering it will make it useless against these fighters anything other than countering deadeye, and it's hard to deny the lack of power. I think it can be more powerful with little adjustment, so here is my suggestion of improvement!

Dim vision:
ACCURACY will ignored and CRIT DAMAGE will decrease by 30%. Remove DEADEYE upon activation.

- I think adding crit damage decrease will make it more stronger. Basic crit damage is 35%, so if you inflict dim vision against a fighter who doesn't have increased crit damage, it will only increase by 5 percent!

- This is also a countermeasure against the current crit-specialized fighters that is wrecking in match environment. This will dilute their strength somewhat. However, still be careful about deathmark.
 
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The idea itself is good, but since there are many fighters who don't need accuracy, only lowering it will make it useless against these fighters anything other than countering deadeye, and it's hard to deny the lack of power. I think it can be more powerful with little adjustment, so here is my suggestion of improvement!

Dim vision:
ACCURACY will ignored and CRIT DAMAGE will decrease by 30%. Remove DEADEYE upon activation.

- I think adding crit damage decrease will make it more stronger. Basic crit damage is 35%, so if you inflict dim vision against a fighter who doesn't have increased crit damage, it will only increase by 5 percent!

- This is also a countermeasure against the current crit-specialized fighters that is wrecking in match environment. This will dilute their strength somewhat.
I like that. I'll included it to the suggestion. Crit strike chance might make more sense thematically, but that may end up more as a positive than a negative, given to the whole critless meta for certain variants/characters
 
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The idea itself is good, but since there are many fighters who don't need accuracy, only lowering it will make it useless against these fighters anything other than countering deadeye, and it's hard to deny the lack of power. I think it can be more powerful with little adjustment, so here is my suggestion of improvement!

Dim vision:
ACCURACY will ignored and CRIT DAMAGE will decrease by 30%. Remove DEADEYE upon activation.

- I think adding crit damage decrease will make it more stronger. Basic crit damage is 35%, so if you inflict dim vision against a fighter who doesn't have increased crit damage, it will only increase by 5 percent!

- This is also a countermeasure against the current crit-specialized fighters that is wrecking in match environment. This will dilute their strength somewhat. However, still be careful about deathmark.
I started thinking. What if this becomes a stackable debuff? The removes Deadeye and reduces Accuracy to 0 will be consistent. However, the Crit damage reduction can be increased with subsequent applications. My reasoning is that Death Mark increases Crit Damage taken by 50%, while Dim Vision only reduces by 30%.


So my idea is. We either bump Dim Vision's Crit Damage Reduction from 30% to 50%
OR
Have it reduce Crit Damage by 15% per application. 5 stacks at max. That would be a 75% reduction.

This goes hand in hand with countering Dahlia's Prestige specifically, since she both gains Deadeye and applies Death Mark. Instead of nerfing her, I think the more fun approach would be to introduce new mechanics that deal with her.

___________________________________________________
Internal testing will be able to provide the best possible answer to this of course. 30% may end up being just right, as we don't want to diminish player strength too much
 
Reworked the debuff a bit. It no longer reduces Crit Damage, but instead prevents Precision of activating
 
Even though it is a really stacked buff it still sounds kinda niche.

Prime Precision user Parasoul has Immunity and prime Deadeye user Dahlia has Tea Slip to counter it (Or just get the Deadeye again as it is quite simple to get it with her). It really depends on how often the catalyst or a variant can apply this debuff to really tell how strong this debuff would be.
 
Even though it is a really stacked buff it still sounds kinda niche.

Prime Precision user Parasoul has Immunity and prime Deadeye user Dahlia has Tea Slip to counter it (Or just get the Deadeye again as it is quite simple to get it with her). It really depends on how often the catalyst or a variant can apply this debuff to really tell how strong this debuff would be.
Fair argument. Originally it also reduced crit damage, which in a way also reduces the effects of Precision. Not sure how I feel about that however


I'll change the Deadeye to be Nullified instead of removed, and remove the Deadeye adjustment. I think this is too oppressing, but I'll leave it like that for more feedback
 
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