Well, this is probably as good a place as any to discuss Parasite Weave's nerfs.
Now, Parasite Weave was my favorite character, but I'll admit that she was crazy overpowered, particularly after they added marquee abilities and she could have both permanent and count down bleeds going. My record was briefly having 9 total going at the same time.
I've had a few prize fights to work with the new Weave now, and she's definitely not overpowered anymore. I'm not entirely certain where she is on the power spectrum though at the moment, because they also implemented the AI changes at the same time, so I'm not experimenting on a level playing field. I just got up to a streak of 41 with her in Cerebella's prize fight, but that was also making use of my diamond Poltergust (FS = 10k->13k) in the process. I was able to grind through the majority of the life of the enemy team before Parasite Weave went down, but she definitely needs back up at this point.
I'm not sure how much of that is that Parasite Weave is still okay as a character, and how much of it is the fact that I've invested a lot of time and coins into her, and know really well how to make the most of her.
Now, a few people (including me) have suggested that with this change, where her stun is only up at most every 3 out of 10 seconds, that the second part of her SA which causes the bleeds should be linked to the slow and not the stun now. I'm wondering after using her more if it wouldn't be better to just ask for longer bleeds though, or at least a slightly better chance of them. I was getting a good number of bleeds while playing her, and with her marquee, probably giving a total of 4-6 permanent ones spread across the three characters I was fighting, which wasn't bad. It's not enough to win a fight on it's own, but it's enough to make the process much easier.
My main concern is that at the moment, without her marquee ability, she's not very strong. It's the ability to make bleeds permanent that makes her really shine, but it's kinda a shame to have her only be really good when you've filled out her entire tree, plus dropped another huge chunk of change on her. She should be a little stronger without her marquee ability, but without making her overpowered. I guess I'm concerned that having her create a ton of bleeds all the time is going to move into the range where she's overpowered again and the dev's won't go for it. But just making the bleeds last longer and thus deal more damage helps with the pre-marquee Parasite Weave quite a bit, while also helping the post marquee one just a little by giving more time to turn those temporary bleeds into permanent ones.
Anyway, that's my 2-cents. Anyone else have an opinion?
(As a note on the BB3 change, a weird benefit to Filia having low life is that if you pair her with a Valentine with Trauma Center, it's really easy to set off that Final Stand and keep her on her feet that much longer)