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Purrminator discussion

Reshiram18

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The SGM Twitter page has now revealed the second silver Robo Fortune variant. It is called Purrminator and has the Terminator colors. The SA is called Machine Learning and puts a Death Mark onto the opponent while giving Robo a stack of precision when Robo Fortune attacks a blocking opponent. The video also revealed that Robo’s Systemic Circuit Breaker is a BB2 and also revealed an additional effect for Catastrophe Cannon. What do you all think of these developments?
Link to tweet:
https://twitter.com/sgmobile/status/1112902820347359232?s=20
 
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fanghoul

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Huh, I thought this skin looked more like Ultron (from the comics, more than the movies), but I really can't think of a good cat / Ultron pun.

SA looks neat, should work well with a more ranged poking strategy, depending on her moves a bit.

Getting a little impatient for Robo-Fortune to finally come out. I have so many relics saved up!
 
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Veeko

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My favorite one so far, I think. Precision and Death Mark without having to equip a specific move to get either is real nice. I doubt she’ll be the strongest one but hey, I like her.
I noticed Machine Learning popping up repeatedly, and a lot of crits happening. My guess is the other part of her SA increases her crit rate against debuffed or specifically Death Marked enemies, kinda like Bad Hair Day.
 

Pepperlunatic

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The thing that interested me in the video was the combo that was shown. From what I can understand it looks like this:
D1->G5->headrone missile->systemic circuit breaker->D1->G4->wait till all missiles hit->D1->G5->Catastrophe Cannon->systemic cuircuit breaker explosion

And it is more than 100 hit combo.
 
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Kassem Shour

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So far all the colour pallets I want are there, we have C3PO, Iron-Man and now Terminator. Honestly, I'm more than happy with these pallets. I'm also thrilled that the self destruct move has been added. So far, Robo is just AMAZING, I can't stop being so hyped up. That's all I have to say for now. Until then, (insert Terminator music) I'LL BE BACK :cool:
 

DrMittens

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The fact it doesn't seem to stack precision beyond one means the precision stack is pretty much irrelevant to building her as even a full 5 stacks only adds like 5% damage to miss fortunes default combo, and robo fortune so far has been even more multi-hit. That being said, reliable death mark can be a hefty damage bump especially if the precision is tied to the death mark and there is another passive boosting damage.
 

DrMittens

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Got Purrminator, maxed out her SA is as follows.

MACHINE LEARNING: 15% chance to gain 1 stack of precision and inflict death mark for 10s when opponent blocks a hit

Each critical hit landed permanently increases damage by 3%


Holy crap, high investment but if you get her 100% crit chance she will butcher everything. Swapping out does NOT reset the damage buff but I haven't tested revives yet. In training I've gotten over 10x damage so no cap in sight yet.

Adding to this, many of her blockbusters rack up massive combos, with her level 3 blockbuster alone racking up a 60 hit combo.
 
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Reshiram18

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Got Purrminator, maxed out her SA is as follows.

MACHINE LEARNING: 15% chance to gain 1 stack of precision and inflict death mark for 10s when opponent blocks a hit

Each critical hit landed permanently increases damage by 3%


Holy crap, high investment but if you get her 100% crit chance she will butcher everything. Swapping out does NOT reset the damage buff but I haven't tested revives yet. In training I've gotten over 10x damage so no cap in sight yet.

Adding to this, many of her blockbusters rack up massive combos, with her level 3 blockbuster alone racking up a 60 hit combo.
The only catch with a 100% crit rate Purrminator is that she will get destroyed by Tainted Blood
 

Gerhop

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The only catch with a 100% crit rate Purrminator is that she will get destroyed by Tainted Blood
Forced tag-out move > keep destroying everyone else in sight. Unless it is a fight with three Painwheels on the enemy side, but hey, there is counters to nearly every character in this game. That's the key point of balance.

Personally, I like this Signature Ability a lot, and I'm eager to invest in her, as far as possible for me. The first one, however, seems a little iffy, imo.
 

BallotBoxer

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Is the damage increase linear or exponential?

Signature Ability Machine Learning
Each CRITICAL HIT landed permanently increases DAMAGE by 3%.

Let's say we have a level 1 Purrminator, fresh from the factory with a base attack of 160. 3% of 160 is 4.8

LINEAR
Like Mario hitting the same block for a steady stream of coins, every critical hit is a +4.8

Attack strength:
160, 164.8, 169.6, 174.4, 179.2, 184, etc.

EXPONENTIAL
The snowball rolls into an avalanche. The 3% adjusts for each new total. First, 3% of 160 (4.8) then second, 3% of 164.8 (4.94).

Attack strength:
160, 164.8, 169.7, 174.7, 179.9, 185.3, etc.

It is a close race at the beginning, but eventually exponential will skyrocket up past linear's steady rate. But would that be too OP? Is there a way to tell which rate is used?
 

fanghoul

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That's an interesting question. If you want to find out, head to training mode, start just doing jabs, record how it changes with each crit, and see how the damage progresses.
 

Fel

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Also note that Purrminators damage boost only applies to her base attack like all the fighters after Nat diamonds. Definitely a significant loss in potential damage.
 

Starsmore

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Also note that Purrminators damage boost only applies to her base attack like all the fighters after Nat diamonds. Definitely a significant loss in potential damage.
Too bad, maybe I'll diamond Head hunter since I only have one fire diamond.
 
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Also note that Purrminators damage boost only applies to her base attack like all the fighters after Nat diamonds. Definitely a significant loss in potential damage.
Do you mean atk increases from moves won't be affected by her damage increase?