Signature ability ideas!
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Something something Kill la Kill reference, first part of her SA could be based on healing like revive and regen, while the other part could be damage.
Signature Ability: Life Fibers
Or
- 5/10/15% chance on Hit to Inflict bleed on opponent.
- While your opponent has bleed gain haste
- 5/7/10% chance on hit to inflect bleed on opponent
- Also inflict Meter Drain on bleeding opponent (would drain a small % of enemy meter each second and give that to the user)
This would be super broken but has a great flavor!
I'd change the ability name to "platinum record", as "music stand" is too obvious.Signature ability ideas!
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Stats: same as Epic Sax
Rarity: gold
Element: water
Signature ability: Music Stand
- 50% chance to STUN the opponent for 3/4/5 seconds and inflict CRIPPLE for 10 seconds when using a BLOCKBUSTER.
- Also gain ARMOR, ENRAGE and HASTE for 5/10/15 seconds.
If Diva's World is too close to Diva Intervention "Blood High" might work tooSignature ability ideas!
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Stats: same as Bloodbath
Rarity: gold
Element: air
Signature ability: Diva's World
- 50% chance to STUN the opponent for 3/4/5 seconds and inflict ARMOR BREAK for 10 seconds when triggering Sekhmet.
- Also gain ENRAGE, HASTE and REGEN for 5/10/15 seconds.
Aaayyeeeee always happy to see more FE love. I wanted to ask if you think something like HeartSeeker would be good (All incoming enemies receive an armor break stack of 3/5) for her as well?Eliza Skin 11
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Quote: "I'm always watching you!"
SA:
(if you have 50% health it lasts 5 seconds, if you have 10% it lasts 9)
- Vengeance: 50% chance on crit to gain Enrage which scales off of Damage
This is based on the Vengeance class skill for the Sorcerer which is Tharja's promotion (the character the skin references)
This is based upon nosferatu the weapon that Tharja comes with.
- Blood Drain: 50% chance upon crit to gain regen for 3 seconds
Statwise I'd say she'd be on the more offensive side because of how Tharja performs as a unit in her game.